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Thema: KOTT #6 - It's a me! Mario!

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  1. #1
    Zitat Zitat von Marth Beitrag anzeigen
    Reden wir beide vom selben Spiel? :P
    naja ich rede von Tomb Raider Underworld .....und du ?
    Und Underworld klingt doch cool Lara May Cry o/

  2. #2
    Zitat Zitat von Nero Beitrag anzeigen
    naja ich rede von Tomb Raider Underworld .....und du ?
    Und Underworld klingt doch cool Lara May Cry o/
    Naja meine ja nur...es gibt leute die spielen Tomb Raider nur wegen den äußeren Werten.

  3. #3
    Zitat Zitat von Marth Beitrag anzeigen
    Naja meine ja nur...es gibt leute die spielen Tomb Raider nur wegen den äußeren Werten.
    Meinte mein Freund am Freitag auch ,weshalb er darauf kam ,dass Uncharted mist sei ... elender XBOX 360 Fan >__>
    Edit: Da wir ja schon bei Underworld sind....:
    neue Screens
    +Infos aus dem PLAY Magazine :
    Zitat Zitat
    Lara:
    - They mentions she is sooo real
    - Lara gets dirty but dynamically, gets knee on mud, and only the knee gets dirty
    - The rain cascades down her body
    - Lara is motion captured
    - Melee skills
    - Lara uses direct combat and evasive maneuvers, focused on repelling enemies
    - They're working on getting Lara to sweat
    - When running through foliage, she shields her face with her arms
    - Lara will have a good number of outfits, both during the first playthrough and replays

    Enviorements:
    - vast interactive world that reacts and remember
    - The sence of TR1 that you have no idea what to do it's back
    - Everything is dynamic
    - Lara slips in wet conditions
    - Lara can grab moving objects and architectural elements
    - Approach to exploration and solving puzzles
    - The length will depend more than ever on play style
    - Different posibilities and optional exploration

    Items:
    - No health packs, Crystal is unsure in how will Lara heal
    - The bike is back, and can also be used to solve puzzles

    Enemies:
    - Real predatory animals that exist in where she is exploring
    - in the underworld plenty of creatures (presumed extinct or yet to be discovered)
    - Not much human enemies
    - Bodies will stay

    Locations/Story:
    - The adventure wil take place around the world, where she will explore underworlds of multiples cultures
    - Takes place after Legend

    Sound:
    - Score, sometimes symphonics, others ambient sound effects
    - Keely Hawes is the voice of Lara

    Development:
    - The entire game exprecience is in-engine
    - The games is been developed on both X360 and PS3 simultaneously
    - They're working on a mix with as little HUD as possible (HUD: on-screen pronts, hints)
    - The lighting is photo-real
    - Real reference, photographers on locations

    Geändert von Nero (16.12.2007 um 11:02 Uhr)

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