Zitat von EasyEventExporter
- SCRIPT -
<> Change Variable: [5] = Party size
<> Change Variable: [4] = 1
<> Change Variable: [6] = 7
<> Loop
. <> Fork Condition: If Hero #1 is in party then ...
. . <> Fork Condition: If Switch [7] == OFF then ...
. . . <> Change Variable: [V[6]] = 1
. . . <> Change Switch: [7] = ON
. . . <> Change Variable: [4] += 1
. . . <> Change Variable: [6] += 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <> Fork Condition: If Hero #2 is in party then ...
. . <> Fork Condition: If Switch [8] == OFF then ...
. . . <> Change Variable: [V[6]] = 2
. . . <> Change Switch: [8] = ON
. . . <> Change Variable: [4] += 1
. . . <> Change Variable: [6] += 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <> Fork Condition: If Hero #3 is in party then ...
. . <> Fork Condition: If Switch [9] == OFF then ...
. . . <> Change Variable: [V[6]] = 3
. . . <> Change Switch: [9] = ON
. . . <> Change Variable: [4] += 1
. . . <> Change Variable: [6] += 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <> Fork Condition: If Hero #4 is in party then ...
. . <> Fork Condition: If Switch [10] == OFF then ...
. . . <> Change Variable: [V[6]] = 4
. . . <> Change Switch: [10] = ON
. . . <> Change Variable: [4] += 1
. . . <> Change Variable: [6] += 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <> Fork Condition: If Hero #5 is in party then ...
. . <> Fork Condition: If Switch [11] == OFF then ...
. . . <> Change Variable: [V[6]] = 5
. . . <> Change Switch: [11] = ON
. . . <> Change Variable: [4] += 1
. . . <> Change Variable: [6] += 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <> Fork Condition: If Variable [4] > V[5] then ...
. . <> Break Loop
. . <>
. : End of fork
. <>
: End of loop
<> Fork Condition: If Variable [5] == 1 then ...
. <> Show Choices: \n[\v[7]] (Ignore cancel)
. : [\n[\v[7]]] Handler (Option #1)
. . <> Change Level: Increase level of hero #7 by 1, Show level-up
. . <>
. : End of choice
. <>
: Else ...
. <> Fork Condition: If Variable [5] == 2 then ...
. . <> Show Choices: \n[\v[7]]/\n[\v[8]] (Ignore cancel)
. . : [\n[\v[7]]] Handler (Option #1)
. . . <> Change Level: Increase level of hero #7 by 1, Show level-up
. . . <>
. . : [\n[\v[8]]] Handler (Option #2)
. . . <> Change Level: Increase level of hero #8 by 1, Show level-up
. . . <>
. . : End of choice
. . <>
. : Else ...
. . <> Fork Condition: If Variable [5] == 3 then ...
. . . <> Show Choices: \n[\v[7]]/\n[\v[8]]/\n[\v[9]] (Ignore cancel)
. . . : [\n[\v[7]]] Handler (Option #1)
. . . . <> Change Level: Increase level of hero #7 by 1, Show level-up
. . . . <>
. . . : [\n[\v[8]]] Handler (Option #2)
. . . . <> Change Level: Increase level of hero #8 by 1, Show level-up
. . . . <>
. . . : [\n[\v[9]]] Handler (Option #3)
. . . . <> Change Level: Increase level of hero #9 by 1, Show level-up
. . . . <>
. . . : End of choice
. . . <>
. . : Else ...
. . . <> Fork Condition: If Variable [5] == 4 then ...
. . . . <> Show Choices: \n[\v[7]]/\n[\v[8]]/\n[\v[9]]/\n[\v[10]] (Ignore cancel)
. . . . : [\n[\v[7]]] Handler (Option #1)
. . . . . <> Change Level: Increase level of hero #7 by 1, Show level-up
. . . . . <>
. . . . : [\n[\v[8]]] Handler (Option #2)
. . . . . <> Change Level: Increase level of hero #8 by 1, Show level-up
. . . . . <>
. . . . : [\n[\v[9]]] Handler (Option #3)
. . . . . <> Change Level: Increase level of hero #9 by 1, Show level-up
. . . . . <>
. . . . : [\n[\v[10]]] Handler (Option #4)
. . . . . <> Change Level: Increase level of hero #10 by 1, Show level-up
. . . . . <>
. . . . : End of choice
. . . . <>
. . . : End of fork
. . . <>
. . : End of fork
. . <>
. : End of fork
. <>
: End of fork