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  1. #9
    Great i just deleted my post accidentally, i will post another answer but will keep it brief, my apologies. I will continue to write in english with the assumption that non-german speakers will potentially read these posts and i think it will be helpful down the line if you dont have to answer the same questions over and over in two languages. I hope you dont mind.


    Thank you for your elaborate Answer, this is what i had hoped for. The last part is also appreciated :P

    With the Focus on letting the player piece the crime together it sounds like one of those "adventure gamebook" that i loved playing with as a kid. What you describe sounds amazing, however at the same time im painfully aware how challenging it is to make a believable Story with a lot a a lot of variables.

    The players mind is kind of the Bane of any Adventure game Designer or P&P GM to give the player ample options to play out the Story (and come to the wrong conclusions!) is a great but hard to achieve Goal, at least i have to say with an Expected playtime of 3 hours i think you have a good grasp on how this can end up without content creep.

    Just to reiterate: I'm really looking forward to this Project, i love crime drama and love the idea of the game basically being the puzzle in itself for the player to solve, so count me in as hooked

    EDIT: I need to change my brain, halp, since i write words that completely change the meaning of what i actually want to write. So i changed that and made my Post 20% more friendly.

    Geändert von Lord of Riva (24.08.2017 um 19:49 Uhr)

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