Doch die habe ich da nicht eingefügt. Und danke für die Info. Das kommt davon, wenn man fast ausschliesslich mit dem rm2k oder 2k3 arbeitet. Dann ist man halt ein Noob im Xp oder VX wie ich, meh. Hier die Anleitung:
PHP-Code:
#============================================================================== # ** Auto Font Install #------------------------------------------------------------------------------ # Wachunga # Version 1.1 # 2006-05-26 #------------------------------------------------------------------------------ = begin Automatically installs one or more fonts so the player doesn 't have to. It only does this the first time the game is run and the process is quite transparent (notification to the player is optional). Thanks to MagicMagor for the pointer to one of the Win32 functions. FEATURES - handles installation of fonts so players don' t have to - supports multiple fonts - process is quite transparent SETUP Create a Fonts folder in the game directory and place all fonts to be installed within . Then update the Filenames and Names constants below , adding an element to both arrays for each font . This script only installs the fonts on the player 's computer. You' ll still have to refer to them as necessary within the game , e . g . by setting a new default as follows ( in main ): Font . default_name = [ Fonts :: Names [ 0 ], 'MS PGothic' ] This script uses the SDK , available from : http : //www.hbgames.org/forums/showthread.php?t=1802 ( To remove this dependency , just delete the three SDK - labeled lines , including the 'end' at the bottom of the script .) This script also requires the free FileUtils module by Minero Aoki , which is included in the standard Ruby distribution but for some reason not available in RMXP . Download and place it in your scripts subdirectory : http : //s88387243.onlinehome.us/rmxp/auto_font_install/fileutils.rb Note : if player does not have the rights to install fonts on their machine , this probably won 't work -- but then they wouldn' t be able to do it manually either . :) = end