--- EVENT ---
Type: Map event
Name: EV0001
Coordinates: (3, 0)
Number of Pages: 2
-- PAGE 1 --
Start conditions:
Sprite: <Tileset> #0
Facing direction: Down
Animation frame: Center
Transparent: No
Trigger condition: Auto start
Event level: Below hero
Forbid event overlap: No
Animation type: Non-continuous
Movement type: Stationary
Movement frequency: 3
Movement speed: 3
- SCRIPT -
<> Move Event: Hero, Frq 8, Pattern: Dec spd
<> Change Switch: [32] = ON
<> Change Switch: [30] = ON
<> Set Screen Tone: (R100, B100, G100, C0), 1,0 sec., Wait
<> Move Event: Event #0, Frq 8, Pattern: Inc spd, Mv right, Mv right, Fc left
<> Wait Until Moved
<> Wait: 2,0 sec.
<> Set Screen Tone: (R40, B40, G70, C40), 3,0 sec.
<> Call Event: Common Event #12
<> Show Message: \>\c[3]Information

<
: \c[3]\s[7]Hindernisse können mit der
: \c[2]ENTER-Taste\c[3] übersprungen werden.\.\.
<> Show Message: \>\c[3]Information

<
: \c[3]\s[7]Mit der 'y'-Taste wird die Laufgeschwindigkeit
: beschleunigst.\.\.
<> Call Event: Common Event #13
<> Set Screen Tone: (R30, B30, G90, C30), 1,0 sec.
<> Move Event: Hero, Frq 8, Pattern: Unlock fc
<> Move Event: Event #0, Frq 8, Pattern: Mv down, Mv right, Mv right, Play SE Evasion2 V100 T100 B50, Begin jp, Mv right, Mv right, End jp, Mv right, Mv right, Mv right, Mv right, Mv down, Mv right, Mv right, Mv right, Play SE Evasion2 V100 T100 B50, Begin jp, Mv right, Mv right, Mv right, End jp, Mv right, Mv right, Mv right, Mv right, Mv up, Mv right, Mv right, S[21] OFF
<> Change Switch: [22] = ON
<> Change Switch: [112] = ON
<>
-- PAGE 2 --
Start conditions:
Sprite: <Tileset> #0
Facing direction: Down
Animation frame: Center
Transparent: No
Trigger condition: Push key
Event level: Below hero
Forbid event overlap: No
Animation type: Non-continuous
Movement type: Stationary
Movement frequency: 3
Movement speed: 3
- SCRIPT -
<>
...