Grundsätzlich, in einem Interview vom letzten Jahr hat Nomura selbst bestätigt, dass sich die Hauptstory nicht ändert:
QuelleZitat:
The game follows the original, but there are quite a few additional scenarios. While the main story has not changed, there are many new events, like the scene shown in the trailer in which Cloud and Jesse run away on the motorbike. If that wasn’t the case, the game wouldn’t require two Blu-Ray disks.
Kitase: 2020
QuelleZitat:
We’ve kept the element of surprise and new discoveries for the players who played the original game. It is essentially the same story that they are familiar with, but at various points throughout that narrative, we fleshed out certain areas and added in additional supporting scenes.
Zu deinen Quotes:
^ Dieses Zitat ist aus dem Kontext gerissen. Es geht um Änderungen zum Kampfsystem:Zitat:
>> "We are bringing dramatic changes to the Final Fantasy VII Remake, so we’re hoping that you’ll look forward to additional information that we’ll be able to release when the time comes. And of course, that being said we want to clarify: we’re not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable.”
QuelleZitat:
Under a section titled ‘on changes to the combat system,’ Nomura-san had the following to say:
"We are bringing dramatic changes to the Final Fantasy VII Remake so we’re hoping that you’ll look forward to additional information that we’ll be able to release when the time comes. And of course, that being said we want to clarify: we’re not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognisable."
Dieses interview:
Ist von 2016 und wurde mit Kitase geführt, in dem es auch heißt: "But we believe we know the balance between what can be changed versus what needs to be protected.". Ja, hier hat er von Überraschungen gesprochen aber das steht mit den jüngeren Interviews, die bestätigen, dass die Hauptstory intakt bleibt, mit dem was anscheinend geliefert wurde in keinem Verhältnis.Zitat:
>> "I’m sure there are areas that our fans want to see how we can change, and areas that they don’t want changed. The opinions of our fans are probably split on a lot of those elements, so determining from a development standpoint where we’ll be more true to the original versus where we change is something we hope to grasp through communicating with our fans. Also, while we want to understand their concerns, we also want to get them excited for the story and seeing how it can be revamped and refreshed."
>> "We have archived versions of our games, and a lot of times, people buy them and it starts off with nostalgia – but after that, you’re essentially following the story you already know. That experience starts to diminish as you proceed through the game and the interest level starts to decline. If it’s just nostalgia, it’s just a matter of following the story, and there wouldn’t be any surprises. So, in that sense, we want to balance out the areas we would like change versus the areas we don’t in order to have that nostalgia, but also the surprises."