Grafik hin oder her,aber anscheinend wird das beim Wii darauf hinauslaufen,dass wir man sich wieder mit 80% Nintendo und 20% Third Party Software zufriedengeben muss.
Die wollen alle schnell Geld verdienen und passen einfach nur die Steuerung an.
Traurigstes Beispiel ist ja immer noch das Wii Far Cry.

IGN macht einen nicht gerade Mut:

Zitat Zitat
The game world is overrun with textures so blurry and low-res that they would have been laughable had they appeared on GameCube, let alone Wii.
Pop-up and draw-in deficiencies are everywhere. You will see grass sprouting up 10 feet in front of you as you walk about.
You will see entire trees popping into existence close by. The lighting effects in previous games are gone.
We're not suggesting that we can't live without HDR lighting, but some real-time sources would have been nice. Fire off a rifle in a darkened hallway and it won't even light up the area.
The widespread foliage in previous incarnations has been dumbed down and looks hideously pixelated as you walk through it. The franchise's trademark outside bloom effects are nearly nonexistent and extremely subtle when they are used. The particle effects for blood and fire are primitively implemented. And what of the gorgeous shimmering waters from Vengeance's predecessors? It's all been replaced by crummy looking liquid - and if you actually dive underneath, it's all so foggy that you may as well be playing the original Turok.
Hoffentlich geben sich die anderen Hersteller mehr Mühe...