Zum Spiel gab es nochmal einen neuen patch, dabei ist unter anderem ein neuer schwierigkeitsgrad:

Zitat Zitat
New difficulty setting “No Future” added.
An extremely difficult to clear difficulty in which enemies are stronger, especially bosses.
It can only be selected for “New Game+” and returns the player to Level 1.
Some abilities cannot be equipped.
Up to three items can be used in battle.
Boss battles have a time limit.
The display of enemy attack range has been shortened for some boss battles.
Rainbow item seeds may produce high performance equipment of the same name.
Two Chain Abilities added:
“Guidance of the Sacred Sword” – Party members not in your control that become unable to fight will have 1 HP remaining.
“Guidance of the Sacred Sword II” – When you win a battle, all party members’ HP will recover 100 percent.
Other New Feature Additions
New difficulty setting “Very Hard” added. It can only be selected for “New Game+.”
You can now skip class change cutscenes and the end credits.
Fix: Costumes that have been class changed once can now be carried over after a class reset and in “New Game+.” (This only applies to costumes that have been class changed after this update. Costumes can be changed after the first class change.)
When selecting “New Game+,” you can choose to return to Level 1.
New Goddess Statues added to the map.
https://www.nat-games.de/2020/09/30/...rigkeitsgrade/

Und nochmal ich finde das remake ganz okay, aber klar hätte besser gehen können gerade was den wiederspielwert betrifft, dass find ich auch nicht gut gemacht, war zu einfach und eintönig.
kämpfe in der luft finde ich auch steif, die schilde hingegen gut. klar kostet das zeit aber so ist es halt nicht nur stumpfsinniges draufkloppen.
wobei man am ende in game+ spielen eh einfach die aufgeladenen attacken zündet und die schilde auch dabei weggehen. am ende einfach immer nur die fähigkeiten aktivieren.