Ja, danki, sorata08.

Tut die Gute nun leider gar nicht mehr springen... \:

Code:
@> Wait: 0.0 seconds
@> Key Input Processing: [0003], Wait
@> Conditional Branch: Timer 1 is 0 minutes 01 seconds or less
  @> Key Input Processing: [0003], Wait
  @> Conditional Branch: Variable [0003] == 2
    @> Control Variables: [0233:stamina ID] = [Stamina Glim] in Inventory
    @> Conditional Branch: Variable [0233:stamina ID] >= 1
      @> Change Items: [Stamina Glim], - 1
      @> Set Move Route: Player (Skip), Jump , Move Down, Land 
      @>
     : Else
      @>
     : Branch End
    @>
   : Else
    @>
   : Branch End
  @>
 : Else
  @>
 : Branch End
@> Wait: 0.0 seconds
Was ist da jetzt schon wieder falsch? >: