Öhm ja, also die Schadens Berechnung von einer Kugel die ein Gegner Trifft funktioniert nicht, Script:
<> Fork Condition: If Variable [10] == V[1] then ...
<> Fork Condition: If Variable [2] == V[11] then ...
<> Play Sound Effect: Attack2, Volume 100%, Speed 100%, Pan Center
<> Show Battle Animation: #136, This event, Wait
<> Flash Event: Event #7, (R31, G0, B0, S31), 0,5 sec., Wait
<> Change Variable: [18] = ATK of hero #1
<> Change Variable: [18] /= 50
<> Change Variable: [18] += Random [15-30]
<> Change Variable: [16] -= V[18]