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Thema: [DynRPG-Plugin][RM2k3] MessageExtender | BETA

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  1. #17
    @Corti: Yes, I tried all of those scenarios. Those steal commands are pulled from common events.

    @goldenroy: I'll try using leading zeros and see if that makes a difference, although I'm a little skeptical. Thanks for the compliment! I've actually got a couple more plugins on the way. The biggest one being auto-switches. I wrote a little blurb about them here: http://rpgmaker.net/forums/topics/13...940#post490940

    Edit: Still no luck after trying leading zeros. :/

    Geändert von PepsiOtaku (04.09.2013 um 00:14 Uhr)

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