S••••, you might be correct with that, but since he released the last version only a short time ago, I wouldn't say it's 'old'. But nevertheless it's a great article!
You did more? That's just great! I know Sunset and Blurred Line. Do they all have an interview? Sometimes you might not reach the developer anymore...
Would you mind, if I repost some of them in german translation on my blog? Of course I'd name you and link back to your original posts.
Ah, and I hope my english isn't too bad, so you can understand me. I just want you to know that I don't mean anything I say rude or something. I am always trying to be a kind person, but I'm not s•••• if it's okay with my english...![]()
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I think "Looking Back" fits it quite well considering the enormous exposition it got back in 2004, even internationally from what I know. The "final demo" may have been published only a few weeks ago, but the 'phenomenon' Velsarbor* lies quite a while back by now.
Anyway, thanks for sharing that article here, I really enjoyed reading it! Most questions were kind of what was to be expected from such an interview, but especially stuff like "What's been the most rewarding thing for you?" was really interesting to read. I'll make sure to read some other of your interviews (: I think I've tried Sunset Over Imdahl a few years ago, but I don't remember much of it ^^°
*By 'phenomenom', I mean that huge wave of enthusiasm that was caused by the release of the first demo regarding custom battle systems, custom menus, running-scripts, terranigma-style-mapping, etc. Looking back, I think the community's entire attitude regarding standard systems was affected alot, though I'm not sure whether that's something entirely positive. It inspired many people but (in my opinion) lead to a lot of narrow-mindedness as well.
The latest version (patched by TheDude):
https://dl.dropbox.com/u/1138604/Vel...ed-by-dude.zip
--Elektra Kingdom v.4.12 Vollversion in der Mache, Zeitlimit bis zum 31.12.2024 *click
Offizieller Blog zum Spiel News, Links, Screenshots, etc. *click
Tanalin Integer Scaler Fullscreen Tool für RPG Maker 2000 / 2003 Spiele *click
VirtualMIDISynth Fix für kaputte MIDI Musik *click
Windows Photo Viewer Fix für unscharfe Windows Fotoanzeige *click
RPG Maker Ultimate (rpg2009) von Cherry: 1 Million Switches/Variablen, 125 Kästchen für BattleAnimationen, beliebige Picture-Größen importieren *click für DL & *click für 100.000 Pictures
RPG Maker 2000 / 2003 (Steam) Korrektes Vollbild , Performance+ & Ultimate *click