Aja stimmt, auf die Idee dass man ja was exportieren wollen könnte, bin ich gar nicht gekommen. (Hm, vielleicht sollte man die Unterhaltung hier in den Ultimate-Thread verschieben...?) Code: [Color] Unknown = FF0000 FreeLine = 007C00 ShowMessage = 005DD9 AddLineToMessage = 14558A MessageOptions = 002B83 SelectFace = 2A9074 ShowChoice = 008334 ChoiceCase = 008334 ChoiceEnd = 23A85E InputNumber = 006000 ChangeSwitch = 689500 ChangeVariable = A47500 ChangeTimer = A48200 ChangeMoney = D1C800 ChangeItems = 62437E ChangeParty = 003F5A ChangeEXP = BE0085 ChangeLevel = 499CBF ChangeStats = 009C3E ChangeSkill = 0052B9 ChangeEquipment = 5800B7 ChangeHP = 9E0000 ChangeMP = 0000DB ChangeCondition = 735193 FullRecovery = 00B000 InflictDamage = FF6A00 ChangeHeroName = 472B00 ChangeHeroTitle = 472B00 ChangeHeroGraphic = 003D75 ChangeHeroFace = 007C80 ChangeVehicleGraphic = 0053A1 ChangeSystemBGM = 007B00 ChangeSystemSE = 000086 ChangeSystemGraphic = 609500 ChangeTransition = 866F00 StartCombat = 710000 BattleVictory = 0000DB BattleEscape = 00A700 BattleDefeat = C00000 BattleEnd = 007AFF CallShop = 00B600 ShopTransaction = 0000B3 ShopCancel = A40000 ShopEnd = 00A900 CallInn = 6D5200 InnRest = 009B00 InnCancel = BB0000 InnEnd = 905B00 EnterHeroName = 0027C0 Teleport = 00B700 MemorizeLocation = 00006D GoToMemorizedLocation = 006D00 RideVehicle = 6C00B6 TeleportVehicle = 00AC00 SetEventLocation = 00D600 SwapTwoEventLocations = 00835A GetTerrainId = 00458A GetEventId = 340080 EraseScreen = 007600 ShowScreen = 00006B SetScreenTone = 8C3D00 FlashScreen = 00A4E7 ShakeScreen = 004651 PanScreen = 1A4900 WeatherEffects = 006698 ShowPicture = 820000 MovePicture = 009D00 ErasePicture = 000000 ShowBattleAnimation = 000095 SetHeroOpacity = 810000 FlashEvent = 00568E MoveEvent = 008400 WaitUntilMoved = 007D00 StopAllMovement = 849B00 Wait = 0000B1 PlayBGM = 8C0000 FadeOutBGM = 00A700 MemorizeBGM = 00743D PlayMemorizedBGM = 980046 PlaySoundEffect = 008A00 PlayMovie = 0000AA KeyInputProcessing = 746D00 ChangeTileset = 005600 ChangePanorama = 00568C ChangeEncounterRate = CD3D00 ChangeSingleTile = A46700 ChangeTeleportTarget = 366800 EnableTeleport = 508300 SetEscapeLocation = 000094 EnableEscape = 007D00 CallSaveMenu = A200D9 EnableSave = 5700D6 CallMainMenu = 89C400 EnableMainMenu = 256000 Fork = B00000 ForkElseCase = 950000 ForkEnd = 006800 Label = 0000AA JumpToLabel = 9E0000 StartLoop = 009C00 EndLoop = 003D00 BreakLoop = 846000 StopEvent = 800000 DeleteEvent = FF0000 CallEvent = 009C00 Comment = 00AE00 AddLineToComment = 00A800 GameOver = 0000BF GoToTitleScreen = A76200 ChangeClass = 0000A9 ChangeBattleCommands = CA4900 ChangeEnemyHP = 7D0000 ChangeEnemyMP = 000062 ChangeEnemyCondition = 005600 ReviveEnemy = 6A0000 ChangeBackdrop = 008562 ShowBattleAnimationInBattle = 00A600 EnableCombo = 000099 ForceFlee = 983300 EndBattle = 9E0000 ForkInBattle = A00000 ForkInBattleElseCase = A40000 ForkInBattleEnd = 009300 CallCommonEvent = 66BC00
[Color] Unknown = FF0000 FreeLine = 007C00 ShowMessage = 005DD9 AddLineToMessage = 14558A MessageOptions = 002B83 SelectFace = 2A9074 ShowChoice = 008334 ChoiceCase = 008334 ChoiceEnd = 23A85E InputNumber = 006000 ChangeSwitch = 689500 ChangeVariable = A47500 ChangeTimer = A48200 ChangeMoney = D1C800 ChangeItems = 62437E ChangeParty = 003F5A ChangeEXP = BE0085 ChangeLevel = 499CBF ChangeStats = 009C3E ChangeSkill = 0052B9 ChangeEquipment = 5800B7 ChangeHP = 9E0000 ChangeMP = 0000DB ChangeCondition = 735193 FullRecovery = 00B000 InflictDamage = FF6A00 ChangeHeroName = 472B00 ChangeHeroTitle = 472B00 ChangeHeroGraphic = 003D75 ChangeHeroFace = 007C80 ChangeVehicleGraphic = 0053A1 ChangeSystemBGM = 007B00 ChangeSystemSE = 000086 ChangeSystemGraphic = 609500 ChangeTransition = 866F00 StartCombat = 710000 BattleVictory = 0000DB BattleEscape = 00A700 BattleDefeat = C00000 BattleEnd = 007AFF CallShop = 00B600 ShopTransaction = 0000B3 ShopCancel = A40000 ShopEnd = 00A900 CallInn = 6D5200 InnRest = 009B00 InnCancel = BB0000 InnEnd = 905B00 EnterHeroName = 0027C0 Teleport = 00B700 MemorizeLocation = 00006D GoToMemorizedLocation = 006D00 RideVehicle = 6C00B6 TeleportVehicle = 00AC00 SetEventLocation = 00D600 SwapTwoEventLocations = 00835A GetTerrainId = 00458A GetEventId = 340080 EraseScreen = 007600 ShowScreen = 00006B SetScreenTone = 8C3D00 FlashScreen = 00A4E7 ShakeScreen = 004651 PanScreen = 1A4900 WeatherEffects = 006698 ShowPicture = 820000 MovePicture = 009D00 ErasePicture = 000000 ShowBattleAnimation = 000095 SetHeroOpacity = 810000 FlashEvent = 00568E MoveEvent = 008400 WaitUntilMoved = 007D00 StopAllMovement = 849B00 Wait = 0000B1 PlayBGM = 8C0000 FadeOutBGM = 00A700 MemorizeBGM = 00743D PlayMemorizedBGM = 980046 PlaySoundEffect = 008A00 PlayMovie = 0000AA KeyInputProcessing = 746D00 ChangeTileset = 005600 ChangePanorama = 00568C ChangeEncounterRate = CD3D00 ChangeSingleTile = A46700 ChangeTeleportTarget = 366800 EnableTeleport = 508300 SetEscapeLocation = 000094 EnableEscape = 007D00 CallSaveMenu = A200D9 EnableSave = 5700D6 CallMainMenu = 89C400 EnableMainMenu = 256000 Fork = B00000 ForkElseCase = 950000 ForkEnd = 006800 Label = 0000AA JumpToLabel = 9E0000 StartLoop = 009C00 EndLoop = 003D00 BreakLoop = 846000 StopEvent = 800000 DeleteEvent = FF0000 CallEvent = 009C00 Comment = 00AE00 AddLineToComment = 00A800 GameOver = 0000BF GoToTitleScreen = A76200 ChangeClass = 0000A9 ChangeBattleCommands = CA4900 ChangeEnemyHP = 7D0000 ChangeEnemyMP = 000062 ChangeEnemyCondition = 005600 ReviveEnemy = 6A0000 ChangeBackdrop = 008562 ShowBattleAnimationInBattle = 00A600 EnableCombo = 000099 ForceFlee = 983300 EndBattle = 9E0000 ForkInBattle = A00000 ForkInBattleElseCase = A40000 ForkInBattleEnd = 009300 CallCommonEvent = 66BC00
-- Mir war nichtmal bewusst dass ich nominiert wurde, aber: Cool! Hälfte des Lobes muss aber unbedingt an Archeia!Now all new and shiny: CherryShare | Patches und Tools | Programmwunschthread | www.cherrytree.at | Cherry = CherryDT
Geändert von Cherry (24.06.2012 um 22:39 Uhr)
Foren-Regeln