Zitat von Multi-Master1988 - SCRIPT - <> Comment: ------------------------------------------------------------------------------------------------------------------------ <> Comment: Der Corsur soll Bildnummer 20 enthalten.....!!!! <> Comment: ------------------------------------------------------------------------------------------------------------------------ <> Comment: LAMPE <> Comment: ------------------------------------------------------------------------------------------------------------------------ <> Fork Condition: If Switch [105] == OFF then ... <> Comment: Hier muss das andere Fenster rein..^^ <> Show Picture: #1, Zelda Menü Fenster Items, (116, 81), Mgn 100%, Tsp 0% <> Show Picture: #2, Item Aktiv Leer, (240, 45), Mgn 100%, Tsp 0% <> : Else ... <> Fork Condition: If Switch [106] == ON then ... <> Comment: Hier muss das andere Fenster rein..^^ <> Show Picture: #1, Zelda Menü Fenster Items, (160, 120), Mgn 100%, Tsp 0% <> Show Picture: #2, Item Aktiv Leer, (240, 45), Mgn 100%, Tsp 0% <> : Else ... <> Fork Condition: If Switch [105] == ON then ... <> Show Picture: #19, Zelda Menü Fenster Items 1, (116, 81), Mgn 100%, Tsp 0% <> Show Picture: #20, Menü Corsur Zelda, (72, 45), Mgn 100%, Tsp 0% <> Move Picture: #20, (72, 45), Mgn 100%, Tsp 0%, (R0%, G0%, B0%, C0%), 1,0 sec., Wait <> Move Picture: #20, (72, 45), Mgn 100%, Tsp 0%, 1,5 sec., Wait <> : End of fork <> : End of fork <> : End of fork <> Comment: ------------------------------------------------------------------------------------------------------------------------ <> Fork Condition: If Switch [107] == OFF then ... <> Comment: Hier muss das andere Fenster rein..^^ <> Show Picture: #1, Zelda Menü Fenster Items, (116, 81), Mgn 100%, Tsp 0% <> Show Picture: #2, Item Aktiv Leer, (240, 45), Mgn 100%, Tsp 0% <> : Else ... <> Fork Condition: If Switch [108] == ON then ... <> Comment: Hier muss das andere Fenster rein..^^ <> Show Picture: #1, Zelda Menü Fenster Items 2, (160, 120), Mgn 100%, Tsp 0% <> Show Picture: #2, Item Aktiv Leer, (240, 45), Mgn 100%, Tsp 0% <> : Else ... <> Fork Condition: If Switch [107] == ON then ... <> Show Picture: #19, Zelda Menü Fenster Items 2, (116, 81), Mgn 100%, Tsp 0% <> Show Picture: #20, Menü Corsur Zelda, (72, 45), Mgn 100%, Tsp 0% <> Move Picture: #20, (72, 45), Mgn 100%, Tsp 0%, (R0%, G0%, B0%, C0%), 1,0 sec., Wait <> Move Picture: #20, (72, 45), Mgn 100%, Tsp 0%, 1,5 sec., Wait <> : End of fork <> : End of fork <> : End of fork <> Comment: ------------------------------------------------------------------------------------------------------------------------ Hier Habe ich mal den kompletten code...... Es gibt nicht umsonst Formatvorlagen im EasyEventExporter - der Code soll im Forum lesbarer werden. Bitte wähle das nächste Mal die Vorlage vbcode_lightbg.eft im Ordner ftemplates.
-- Mir war nichtmal bewusst dass ich nominiert wurde, aber: Cool! Hälfte des Lobes muss aber unbedingt an Archeia!Now all new and shiny: CherryShare | Patches und Tools | Programmwunschthread | www.cherrytree.at | Cherry = CherryDT
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