Zitat von EasyEventExporter
- SCRIPT -
<> Show Picture: #10, Aktionreden, (90, 130), Mgn 100%, Tsp 100%/100%, (R100%, G100%, B100%, C0%)
<> Show Picture: #11, Aktiongedankenlesen, (120, 130), Mgn 100%, Tsp 100%/100%, (R100%, G100%, B100%, C0%)
<> Show Picture: #12, amk3, (150, 130), Mgn 100%, Tsp 100%/100%, (R100%, G100%, B100%, C0%)
<> Show Picture: #13, aktion verwandeln, (180, 130), Mgn 100%, Tsp 100%/100%, (R100%, G100%, B100%, C0%)
<> Show Picture: #14, aktiongehen, (210, 130), Mgn 100%, Tsp 100%/100%, (R100%, G100%, B100%, C0%)
<> Move Picture: #10, (90, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%), 0,8 sec.
<> Move Picture: #11, (120, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%), 0,8 sec.
<> Move Picture: #12, (150, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%), 0,8 sec.
<> Move Picture: #13, (180, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%), 0,8 sec.
<> Move Picture: #14, (210, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%), 0,8 sec.
<> Wait: 0,8 sec.
<> Show Picture: #10, Aktionreden, (90, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%)
<> Show Picture: #11, Aktiongedankenlesen, (120, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%)
<> Show Picture: #12, amk3, (150, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%)
<> Show Picture: #13, aktion verwandeln, (180, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%)
<> Show Picture: #14, aktiongehen, (210, 130), Mgn 100%, Tsp 0%/0%, (R100%, G100%, B100%, C0%)
<> Comment: ******************************************************
<> Comment: ******************************************************
<> Comment: ******************************************************
<> Change Variable: [1] = 0
<> Change Variable: [1] += 1
<> Loop
. <> Key Input Processing: Var. [2], Wait until key pressed, Keys: Right
. <> Play Sound Effect: sword1, Volume 100%, Speed 150%, Pan Center
. <> Change Variable: [1] += 1
. <> Fork Condition: If Variable [1] == 1 then ...
. . <> Comment: ****REDEN****
. . <> Key Input Processing: Var. [3], Wait until key pressed, Keys: Decision
. . <> Play Sound Effect: Zauber13, Volume 100%, Speed 150%, Pan Center
. . <> Move Picture: #12, (30, 130), Mgn 100%, Tsp 100%/100%, 0,8 sec.
. . <> Move Picture: #11, (30, 130), Mgn 100%, Tsp 100%/100%, 0,8 sec.
. . <> Move Picture: #13, (30, 130), Mgn 100%, Tsp 100%/100%, 0,8 sec.
. . <> Move Picture: #14, (30, 130), Mgn 100%, Tsp 100%/100%, 0,8 sec.
. . <> Move Picture: #10, (30, 130), Mgn 100%, Tsp 0%/0%, 0,8 sec.
. . <> Wait: 0,8 sec.
. . <> Erase Picture: #14
. . <> Erase Picture: #12
. . <> Erase Picture: #13
. . <> Erase Picture: #11
. . <> Show Picture: #14, Aktionreden, (30, 130), Mgn 100%, Tsp 0%/0%
. . <> Show Message: TEST 1
. . <>
. : Else ...
. . <> Fork Condition: If Variable [1] == 2 then ...
. . . <> Key Input Processing: Var. [3], Wait until key pressed, Keys: Decision
. . . <> Play Sound Effect: Zauber13, Volume 100%, Speed 150%, Pan Center
. . . <> Comment: ****GEDANKEN****
. . . <> Show Message: TEST2
. . . <>
. . : Else ...
. . . <> Fork Condition: If Variable [1] == 3 then ...
. . . . <> Key Input Processing: Var. [3], Wait until key pressed, Keys: Decision
. . . . <> Play Sound Effect: Zauber13, Volume 100%, Speed 150%, Pan Center
. . . . <> Comment: ****Werewolf****
. . . . <> Show Message: TEST3
. . . . <>
. . . : Else ...
. . . . <> Fork Condition: If Variable [1] == 4 then ...
. . . . . <> Key Input Processing: Var. [3], Wait until key pressed, Keys: Decision
. . . . . <> Play Sound Effect: Zauber13, Volume 100%, Speed 150%, Pan Center
. . . . . <> Comment: ****VERWANDELN****
. . . . . <> Show Message: TEST4
. . . . . <>
. . . . : Else ...
. . . . . <> Fork Condition: If Variable [1] == 5 then ...
. . . . . . <> Key Input Processing: Var. [3], Wait until key pressed, Keys: Decision
. . . . . . <> Play Sound Effect: Zauber13, Volume 100%, Speed 150%, Pan Center
. . . . . . <> Show Message: TEST5
. . . . . . <> Comment: ****GEHEN****
. . . . . . <> Change Switch: [235] = OFF
. . . . . . <> Break Loop
. . . . . . <>
. . . . . : Else ...
. . . . . . <> Fork Condition: If Variable [1] >= 6 then ...
. . . . . . . <> Change Variable: [1] = 0
. . . . . . . <>
. . . . . . : End of fork
. . . . . . <>
. . . . . : End of fork
. . . . . <>
. . . . : End of fork
. . . . <>
. . . : End of fork
. . . <>
. . : End of fork
. . <>
. : End of fork
. <>
: End of loop
...