2) ja mit $klasse.methode also zb $game_system.bgm_stop 3) zb so: Code: Graphics.freeze $game_temp.player_new_map_id = 1 $game_temp.player_new_x = 9 $game_temp.player_new_y = 10 $game_temp.player_new_direction = 0 $game_temp.transition_processing = true $game_temp.transition_name = "" $game_temp.player_transferring = true
Graphics.freeze $game_temp.player_new_map_id = 1 $game_temp.player_new_x = 9 $game_temp.player_new_y = 10 $game_temp.player_new_direction = 0 $game_temp.transition_processing = true $game_temp.transition_name = "" $game_temp.player_transferring = true
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Foren-Regeln