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Original geschrieben von dguy
I made the chipset myself. But i wasn't happy with them, so I have redone all the chipset for the new demo, and I also wasn't happy with the battle system, so I change that also.
Okay, I just wanted to know how fixed the "good ones / evil ones" pattern is in your game. A playable organical character would have been a hint for a game with unsure good/evil sides.