Some info from magazine:
-The girl on the left is Firis' older sister
-The theme of the game is travel. Firis doesn't have a set atelier. She travels around and does alchemy in many places
-There are many areas like mountain/snow areas. Biggest world in the series
-There are areas where city and mountain are all in single area
-As Firis travel, her outfits change accordingly. There is also concept of time progression (I don't think this is talking about time-limit)
Game system
-Choice: player's choice affect the game's world and progression
For example, there is a broken bridge in a lake.
A: you can ask a carpenter to fix the bridge. The residents will thank you and give you information on monsters
B: you can decide to find other way. You found a cave near the lake. The cave might have strong monster but you might also find good materials
-Bonfire system
There are bonfires around the fields. You can set a tent on any of those bonfires and starting doing alchemy there.
Quelle:
Neogaf...