Zelretch
27.06.2008, 23:50
RPGmaker to produce Xbox 360 compatible code
ITmedia (http://it.nikkei.co.jp/digital/column/gamescramble.aspx?n=MMITew000027062008&cp=2) has an article on RPGmaker revealing that the new version of RPGmaker currently in development will allow users to develop games on the PC and be able to output binaries compatible with the Xbox 360 using the XNA Game Studio Express framework.
http://zepy.momotato.com/blog/wp-content/uploads/2008/06/mamomodakehagachi.jpg (http://it.nikkei.co.jp/digital/column/gamescramble.aspx?n=MMITew000027062008&type=largephoto&ps=4)
They’re also incorporating self publishing features into the new version, and users can also be able to share the games they’ve made using RPGmaker using the XNA Game Creators Club service.
Mich interessiert's eher weniger. Also eigentlich garnicht. Aber hier gibts sicherlich einige Leute.
Sauce for the goose (http://zepy.momotato.com/2008/06/27/rpgmaker-to-produce-xbox-360-compatible-code/)
ITmedia (http://it.nikkei.co.jp/digital/column/gamescramble.aspx?n=MMITew000027062008&cp=2) has an article on RPGmaker revealing that the new version of RPGmaker currently in development will allow users to develop games on the PC and be able to output binaries compatible with the Xbox 360 using the XNA Game Studio Express framework.
http://zepy.momotato.com/blog/wp-content/uploads/2008/06/mamomodakehagachi.jpg (http://it.nikkei.co.jp/digital/column/gamescramble.aspx?n=MMITew000027062008&type=largephoto&ps=4)
They’re also incorporating self publishing features into the new version, and users can also be able to share the games they’ve made using RPGmaker using the XNA Game Creators Club service.
Mich interessiert's eher weniger. Also eigentlich garnicht. Aber hier gibts sicherlich einige Leute.
Sauce for the goose (http://zepy.momotato.com/2008/06/27/rpgmaker-to-produce-xbox-360-compatible-code/)