Hey!

Mir ist aufgefallen dass der Character der dem Helden nachläuft nicht blinzelt sobald man sich bewegt. Ich schätze das liegt daran, dass keine 2 "Set Move Route" Befehle gleichzeitig auf ein Event gestartet werden können, jedoch würde ich trotzdem gerne wissen ob es irgendwie möglich ist dass der Char auch unterm Laufen blinzelt.

Der Code des Begleiters (Trigger ist "Paralell Process" und im Hintergrund läuft ein Common Event mit demselben Trigger welches die Variable 92 "Begleiter Blinzeln" um 1 alle 0,1 Sekunden erhöht):
Code:
@> Set Event Location: This Event, Variable [0096][0095]
@> Conditional Branch: Player is facing Up
  @> Set Move Route: This Event, Through ON, Turn Up
  @>
 : Else
  @> Conditional Branch: Player is facing Right
    @> Set Move Route: This Event, Through ON, Turn Right
    @>
   : Else
    @> Conditional Branch: Player is facing Down
      @> Set Move Route: This Event, Through ON, Turn Down
      @>
     : Else
      @> Set Move Route: This Event, Through ON, Turn Left
      @>
     : Branch End
    @>
   : Branch End
  @>
 : Branch End
@> Wait for All Movement
@> Loop
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 20
    @> Set Move Route: This Event, Change Graphic...
    @>
   : Branch End
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 21
    @> Set Move Route: This Event, Change Graphic...
    @>
   : Branch End
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 23
    @> Set Move Route: This Event, Change Graphic...
    @>
   : Branch End
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 24
    @> Set Move Route: This Event, Change Graphic...
    @>
   : Branch End
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 36
    @> Set Move Route: This Event, Change Graphic...
    @>
   : Branch End
  @> Conditional Branch: Variable [0092:Begleiter Blinzeln] == 37
    @> Set Move Route: This Event, Change Graphic...
    @> Control Variables: [0092:Begleiter Blinzeln] = 0 
    @>
   : Branch End
  @> Control Variables: [0094:B1 Koord X] = This Event's X Coordinate
  @> Control Variables: [0093:B1 Koord Y] = This Event's Y Coordinate
  @> Control Variables: [0094:B1 Koord X] -= Player's X Coordinate
  @> Control Variables: [0093:B1 Koord Y] -= Player's Y Coordinate
  @> Conditional Branch: Variable [0094:B1 Koord X] == 1
    @> Conditional Branch: Variable [0093:B1 Koord Y] == -1
      @> Conditional Branch: Player is facing Down
        @> Set Move Route: This Event, Move Left
        @>
       : Branch End
      @> Conditional Branch: Player is facing Left
        @> Set Move Route: This Event, Move Down
        @>
       : Branch End
      @>
     : Branch End
    @>
   : Branch End
  @> Conditional Branch: Variable [0094:B1 Koord X] == 1
    @> Conditional Branch: Variable [0093:B1 Koord Y] == 1
      @> Conditional Branch: Player is facing Up
        @> Set Move Route: This Event, Move Left
        @>
       : Branch End
      @> Conditional Branch: Player is facing Left
        @> Set Move Route: This Event, Move Up
        @>
       : Branch End
      @>
     : Branch End
    @>
   : Branch End
  @> Conditional Branch: Variable [0094:B1 Koord X] == -1
    @> Conditional Branch: Variable [0093:B1 Koord Y] == 1
      @> Conditional Branch: Player is facing Up
        @> Set Move Route: This Event, Move Right
        @>
       : Branch End
      @> Conditional Branch: Player is facing Right
        @> Set Move Route: This Event, Move Up
        @>
       : Branch End
      @>
     : Branch End
    @>
   : Branch End
  @> Conditional Branch: Variable [0094:B1 Koord X] == -1
    @> Conditional Branch: Variable [0093:B1 Koord Y] == -1
      @> Conditional Branch: Player is facing Down
        @> Set Move Route: This Event, Move Right
        @>
       : Branch End
      @> Conditional Branch: Player is facing Right
        @> Set Move Route: This Event, Move Down
        @>
       : Branch End
      @>
     : Branch End
    @>
   : Branch End
  @> Conditional Branch: Variable [0094:B1 Koord X] == 2
    @> Set Move Route: This Event, Move Left
    @>
   : Branch End
  @> Conditional Branch: Variable [0094:B1 Koord X] == -2
    @> Set Move Route: This Event, Move Right
    @>
   : Branch End
  @> Conditional Branch: Variable [0093:B1 Koord Y] == 2
    @> Set Move Route: This Event, Move Up
    @>
   : Branch End
  @> Conditional Branch: Variable [0093:B1 Koord Y] == -2
    @> Set Move Route: This Event, Move Down
    @>
   : Branch End
  @> Wait: 0.0 seconds
  @>
 : Repeat Above