3DS-RPG, FuRyu, entwickelt von Cattle Call, Hamauzu-Musik, wieder ein lustiger Titel – erinnert soweit stark an The Legend of Legacy.

Nun kommt der interessante Part: Scheinbar ist für das Szenario Suikoden-Schöpfer Yoshitaka Murayama verantwortlich, der sich seit 2006 aus der Spieleindustrie zurückgezogen hatte, von ganz kleinen Dingen mal abgesehen.

Das Spiel wird außerdem eine Weltkarte haben.

Mehr Infos:
Zitat Zitat
Here are some highlights from an interview in Famitsu:


  • The Alliance Alive comes from the result of research on the demand around the world, something that only they could do, an RPG with a balance in both story and gameplay.
  • They wanted to make a world with a sense of variety, making it fun to simply walk around.
  • There was a focus in going with a world map, something a bit daring these days. They wanted to make a world map that is similar to the ones we’ve seen in the past, where you picture the map in your head as you travel.
  • Encounter rate and the distance between towns and dungeons are some of the adjustments that are being made to make things as stress-free possible for the players.
  • There will be vehicles that expand your field of activities.
  • A reason for having nine protagonists is because they want players to be able to find favorites for themselves.
  • Great swords, spears, and other weapons will be customizable.
  • There’s a battle feature called “Awakening” that lets you learn new abilities and get stat increases.
  • Stronger enemies increase growth rate more, and there’s also another element that further increases growth rates.
  • Parties consist of up to five members. There’s also a “Guild” system for powering up your party.


Producer/Director: Masataka Matsuura
Scenario Writer: Yoshitaka Murayama
Game Designer: Kyoji Koizumi
Art Director: Masayo Asano
Composer: Masashi Hamauzu
Character Designer: Ryo Hirao
Developer: Cattle Call


Die Infos reichen noch nicht, um mich zuversichtlich zu stimmen, aber ich bin zumindest interessiert. Wenn der Fokus diesmal deutlich stärker auf der Geschichte und den Charakteren liegen als in einem reinen Erkundungs-/Grinder-Spiel, würde mich das freuen.