Das script sieht momentan so aus: Code: class Interpreter def event(id = @event_id) return $game_map.events[id] end end class Game_Character def stop! @stop = true end def go! @stop = false end alias stop_run_path run_path def run_path unless @stop then stop_run_path end end alias update_movement_stop update_movement def update_movement unless @stop then update_movement_stop end end end
class Interpreter def event(id = @event_id) return $game_map.events[id] end end class Game_Character def stop! @stop = true end def go! @stop = false end alias stop_run_path run_path def run_path unless @stop then stop_run_path end end alias update_movement_stop update_movement def update_movement unless @stop then update_movement_stop end end end
Geändert von The Black Mole (20.03.2007 um 17:37 Uhr)
Foren-Regeln