VAMPIRE BONUSES
For every day you spend as a vampire without feeding, you are granted a new power. While they may not directly help you in combat, each power has a specific use and can be beneficial.

-HUNTER'S SIGHT
The first power you receive as a vampire, hunter's sight, grants you 30 seconds of Night eye and 30 seconds of detect life over a large area. Useful for carefully exploring dungeons, this power can be used repeatedly for a small magicka loss.

-VAMPIRE'S SEDUCTION
The second power received gives you a highe-magnitude Charm spell for 20 seconds. While it may not immediately seem useful, this spell has one very important function. Raising a character's disposition to 100 will allow you to talk to him or her no matter how long you've been a vampire. This spell helps you to bypass the restriction placed on you for being a full vampire

-REIGN OF TERROR
Three days as a vampire gives you the ability to silence and demoralize opponents around you. Particularly useful against fire-wielding opponents, this can be quite an advantage in combat.

-EMBRACE OF SHADOWS
A full three minutes of invisibility along with 90 seconds of night-eye provides more than enough time to escape any combat situation. Use this one when you're in over your head and need to make a quick getaway