Hallo...
Ich wollte grad das inventory wieder so ändern,dass ich direkt die KAchelansicht hab...
nur leider schein diese rangehensweise nicht mehr aktuell zu sein.

Zitat Zitat von NewRaven
Nein, sobald du das Spiel verläßt gehen diese Einstellungen verloren und es wird wieder auf Standard umgestellt. Du kannst aber die Standardeinstellung ändern, indem du die Datei Oblivion\Data\menus\prefabs\inventory_config.xml mit einem Texteditor bearbeitest und folgenden Code am Ende

Code:
<_bGrid_All>	
<!-- Show grid in "ShowAll" tab -->1</_bGrid_All><_bGrid_Weapons>
<!-- Show grid in "Weapons" tab -->1</_bGrid_Weapons><_bGrid_Apparel>
<!-- Show grid in "Apparel" tab -->1</_bGrid_Apparel><_bGrid_Alchemy>
<!-- Show grid in "Alchemy" tab -->1</_bGrid_Alchemy><_bGrid_Misc>
<!-- Show grid in "Misc" tab -->1</_bGrid_Misc>
durch diesen ersetzt

Code:
<_bGrid_All>
<!-- Show grid in "ShowAll" tab -->2</_bGrid_All><_bGrid_Weapons>
<!-- Show grid in "Weapons" tab -->2</_bGrid_Weapons><_bGrid_Apparel>
<!-- Show grid in "Apparel" tab -->2</_bGrid_Apparel><_bGrid_Alchemy>
<!-- Show grid in "Alchemy" tab -->2</_bGrid_Alchemy><_bGrid_Misc>
<!-- Show grid in "Misc" tab -->2</_bGrid_Misc>
so sieht die inventory_config bei mir aus:
Code:
 <!-- created by wz -->

  <!-- Theme can be either "inventory\theme_container.xml"or "inventory\theme_journal.xml". This has to be set inthe "menus\main\inventory_menu.xml" file.Iconsize should be lower than itemsize, perfect value isitemsize - 16 leaving a frame of 8 for the focus box.The HorGrid setting forces the inventory to scroll left orright instead of up and down.When using the "journal" theme, columns*(itemsize+4) has to belower than 640, and rows*(itemsize+4) lower than 480 in orderto keep the grid inside the journal dimensions.When changing the GridFile, remember to leave the path intact.The HudHeight setting applies to the "container" theme,it moves the inventory up to leave space for the hud elements.Adjust when using a modified hud.The PopupAlignRight option, when set to true, puts the namenext to the icon when popup is left of item.-->

  <!-- >  The main settings for the item grid<- -->

  <_iGridNumColumns> 9 </_iGridNumColumns>

  <_iGridNumRows> 7 </_iGridNumRows>

  <_iGridItemSize> 64 </_iGridItemSize>

  <_iGridIconSize> 48 </_iGridIconSize>

  <_bHorGrid> 1 </_bHorGrid>

  <_sGridFile> Menus\Inventory\Grids\paper_plain.dds </_sGridFile>

  <_iGridAlpha> 192 </_iGridAlpha>

  <_sSeparatorFile>Menus\Inventory\Separators\Blue_dots.dds</_sSeparatorFile>

  <_iSeparatorAlpha> 255 </_iSeparatorAlpha>

  <_bGridSepNewline> 1 </_bGridSepNewline>

  <_iGridSepBlankLines> 0 </_iGridSepBlankLines>

  <!-- >  The main settings for the item list<- -->

  <_iListNumRows> 9 </_iListNumRows>

  <_iListItemSize>64</_iListItemSize>

  <_iListIconSize>48</_iListIconSize>

  <!-- >  Settings for the header bar<- -->

  <_posHeaderText> 1 </_posHeaderText>

  <!-- >  HUD Settings<- -->

  <_iHudHSpace> 0 </_iHudHSpace>

  <_iHudVSpace> 0 </_iHudVSpace>

  <!-- >  These settings only apply to the "container" theme<- -->

  <_iInventoryAlpha> 220 </_iInventoryAlpha>

  <!-- >  Settings to tweak the inventory popup<- -->

  <_iPopupWidth> 450 </_iPopupWidth>

  <_iPopupAddHeight> 44 </_iPopupAddHeight>

  <_iPopupAlpha> 192 </_iPopupAlpha>

  <_bPopupAlignRight> 2 </_bPopupAlignRight>

  <!-- >  Should the magic popup float with the inventory  popup, or stay put to the right?   Does not apply to "container" theme<- -->

  <_bFloatMagic> 2 </_bFloatMagic>

  <!-- >  Enable grid view for the specified tab<- -->

  <_bGrid_All>1</_bGrid_All>

  <_bGrid_Weapons>1</_bGrid_Weapons>

  <_bGrid_Apparel>1</_bGrid_Apparel>

  <_bGrid_Alchemy>

    <!-- Show grid in "Alchemy" tab -->1</_bGrid_Alchemy>

  <_bGrid_Misc>1</_bGrid_Misc>
Wahrscheinlich hab ich grad den Wald vor lauter Bäumen net gesehn aber ich bin auch verdammt müde daher sry wenn ich da jetzt müll gelabert hab...