Habe im offiziellen Forum folgendes gefunden: http://www.elderscrolls.com/forums/i...owtopic=449548

"The last definition of Beth is, as far as I remember, this one:
Role playing means a knight on horseback running around and killing things
(They forgot to add "and dismounting to kill things")

So I went to have a look at an old document of Bethesda Softworks to find THEYR original idea of RPG's.
Here it is: It is TES IIaggerfall - Manual

"People who play RPG need more than some pretty graphics and nonstop action to whet theyr claymores: they need depth and character and wit and drama.
They want the thikest, most involving novel that they've ever read translated into theyr 15" screen, with
themselves as the hero. That's why I love people who play RPG's: they are so reasonable.
You are the hero of the game, the story is what you decide to make it.
You have a challenge ahead of you in Daggerfall in more ways than one. This is a game designed to encourage exploration and reward curiosity. There are opportunities to do great and heroic deeds
and, likewise, possibilities of indulging in less...virtuous activities.
......................................................................................................................What's the story?
It is not for us to answer. Follow your own spirit and tell your own story, in your own way. We hope only to help you make it real...............................
Role-playing is not about playing the perfect game, it is about building a character and creating a story.
Bethesda Softworks has worked very hard to make TES IIaggerfall a game that does not require gamers to replay theyr mistakes. All the adversity can be overcome, except only the character's actual death.
In fact you will never see some of the most interesting aspects of the game unless you play through your
mistakes...............If your character is caught pickpocketing, if a quest goes wrong......... let it play out.
You may be surprised by what happens next.

Any comment?"

Das ist die heutige Definition von RPG von Bethesda: "Ein Ritter, der Monster tötet."

Und die Defintion aus dem Handbuch von Daggerfall 2:"Sie wollen den dichtesten, packendsten Roman übersetzt haben auf ihren Bildschirm"

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