Zitat
scn floMarkScript
short slot
begin scripteffectstart
MessageBox "Welcher Slot soll belegt werden?" "Slot 1" "Slot 2" "Slot 3" "Slot 4" "Slot 5" "Slot 6" "Slot 7" "Slot 8" "Slot 9" "Keiner"
end
begin ScriptEffectUpdate
set slot to getbuttonpressed
if ( slot == 0 )
floMark01Ref.moveto player
elseif ( slot == 1 )
floMark02Ref.moveto player
elseif ( slot == 2 )
floMark03Ref.moveto player
elseif ( slot == 3 )
floMark04Ref.moveto player
elseif ( slot == 4 )
floMark05Ref.moveto player
elseif ( slot == 5 )
floMark06Ref.moveto player
elseif ( slot == 6 )
floMark07Ref.moveto player
elseif ( slot == 7 )
floMark08Ref.moveto player
elseif ( slot == 8 )
floMark09Ref.moveto player
endif
end
...