... und zwar ein gewaltiges.
Alles lief prächtig. Dann ließ ich mir die *.esm-File noch einmal zuschicken und nun geht gar nichts mehr.
Ich probierte drei Versionen aus:
1. ohne *.esm-File im DataFiles-Ordner
- ich wurde gleich beim Laden des Spiels mit einer Fehlermeldung auf den Desktop geschmissen.
2. mit *.esm-File, aber nicht aktiviert
- ich wurde beim Laden des PlugIns auf den Desktop geschmissen.
3. mit aktivierter *.esm-File
- ich wurde in Balmora auf den Desktop geschmissen (Teleportation von einer Interior Cell in eine Interior-Cell in Balmora - verlassen des Hauses -> Desktop)
Kompletter Auszug aus der Warnings.txt:
Current file "MW_Children_1_0.esm"
Cell "Gnaar Mok, Jerian Dolbanitte's Shack"
Object reference "senise thindo"
missing in master file.
Current file "MW_Children_1_0.esm"
Cell "Tel Aruhn, Tower Living Quarters"
Cell "Sadrith Mora, Telvanni Council House" not found for dialogue type Greeting
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Mournhold" not found for dialogue type Voice
Info "EMPTY"
Cell "Ald-ruhn, Guild of Fighters" not found for dialogue type Topic
Info "EMPTY"
Cell "Wolfenhalle" not found for dialogue type Topic
Info "EMPTY"
Cell "Wolfenhalle" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Cell "Ebenherz" not found for dialogue type Topic
Info "EMPTY"
Chunk size 35 too big in chunk FNAM_ID in form CLOT_ID.
Max size is 32, data truncated to "Kleiner Rotreithauben-Handschuh".
Chunk size 35 too big in chunk FNAM_ID in form CLOT_ID.
Max size is 32, data truncated to "Kleiner Rotreithauben-Handschuh".
Chunk size 34 too big in chunk FNAM_ID in form CLOT_ID.
Max size is 32, data truncated to "Kleiner gewöhnlicher Handschuh ".
Chunk size 34 too big in chunk FNAM_ID in form CLOT_ID.
Max size is 32, data truncated to "Kleiner gewöhnlicher Handschuh ".
Chunk size 33 too big in chunk FNAM_ID in form ARMO_ID.
Max size is 32, data truncated to "Miniatur Dämonen-Knochen-Stiefe".
Unable to find script 'drowgate' on object '_well'.
Unable to find script 'drowgate' on object '_hordegate'.
Unable to find script 'Fireflyatnight' on object '!firefly'.
Missing Masterfile: Qarls_Gothic_Attire_I&II_DV.esp
Model Load Error: Meshes\Em_kids\a rocking horse2.NIF cannot load file in Meshes\Em_kids\a rocking horse2.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\wrappedcandy.nif cannot load file in Meshes\Em_kids\wrappedcandy.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\a playground.NIF cannot load file in Meshes\Em_kids\a playground.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\anim_hopping_01.nif cannot load file in Meshes\Em_kids\anim_hopping_01.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_we_115a.NIF cannot load file in Meshes\Em_kids\1em_child_we_115a.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_WEh115a.NIF cannot load file in Meshes\Em_kids\1em_child_WEh115a.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\anim_high_wire2.nif cannot load file in Meshes\Em_kids\anim_high_wire2.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Emma\1em_B_N_Bret_Head84b.NIF cannot load file in Meshes\Emma\1em_B_N_Bret_Head84b.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_roo_br1.nif cannot load file in Meshes\Em_kids\1em_roo_br1.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_no09.NIF cannot load file in Meshes\Em_kids\1em_child_no09.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_Shirt_Com_5_C.nif cannot load file in Meshes\Em_kids\1em_Shirt_Com_5_C.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_no08.NIF cannot load file in Meshes\Em_kids\1em_child_no08.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\PL\kc\pl_oliveskirt1.nif cannot load file in Meshes\PL\kc\pl_oliveskirt1.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_de_115i.NIF cannot load file in Meshes\Em_kids\1em_child_de_115i.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_DEh115c.NIF cannot load file in Meshes\Em_kids\1em_child_DEh115c.NIF.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_child_de18.nif cannot load file in Meshes\Em_kids\1em_child_de18.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\Em_kids\1em_Shirt_com_1_u_C.nif cannot load file in Meshes\Em_kids\1em_Shirt_com_1_u_C.nif.
Will use the default object Marker_Error.NIF.
Actor Animation problem with "1em_child_32300000000".
This actor has no Animation class!
Lasst mich raten: Das stinkt gewaltig nach Neuinstallation?
Falls es doch noch eine andere Möglichkeit gibt, mein Spiel ohne großes Trara zu retten... na, ihr wisst ja, wie das läuft.
Ich sag's mal so: Hilfe...![]()