Galsiah hat im Sinne der gamebalance da einiges geändert:
Limits are removed from skills and attributes, and skill gain is slowed down exponentially to preserve game balance. Skills influence attributes, health and magicka directly. Characters remain diverse throughout the game, with strengths and weaknesses dependant o•n initial skill choices, skill increases and racial factors. GCD includes optional magicka regeneration, and is easily and extensively customizable (see readme).