Code:
#================================================ 
# Aliases and redefines draw_text so that a sadow is drawn 
# Made by: Ultimate Jesus 
#================================================ 

class Bitmap 

ShadowIndent = 2                      # Size of the shadow (usually 1..3) 
ShadowColour = Color.new(0, 0, 0, 200)# the colour of the shadow 
                                     #   the 4th value is transparency (0-255) 
                                      
 unless @ja_ta_feito == 1 # Fix for F12 Rebot by P@nCHo 
   alias draw_text_plain draw_text 
   @ja_ta_feito = 1 
 end 
  
 def draw_text(arg1 = 0, arg2 = 0, arg3 = 0, arg4 = 0, arg5 = 0, arg6 = 0) 
   if arg1.is_a?(Rect) 
     x = arg1.x 
     y = arg1.y 
     width = arg1.width 
     height = arg1.height 
     string = arg2 
     align = arg3 
   else 
     x = arg1 
     y = arg2 
     width = arg3 
     height = arg4 
     string = arg5 
     align = arg6 
   end 
   colour = self.font.color.dup 
   self.font.color = ShadowColour 
   draw_text_plain(x + ShadowIndent, y + ShadowIndent, width, height, string, align) 
   self.font.color = colour 
   draw_text_plain(x, y, width, height, string, align) 
 end 
end
Schatten Schrift.


Einfach das teil als neues Script einfügen ganz oben und fertig.