Zitat
No programming?
FPS Creator uses custom scripts for every element of the game. From the enemy AI behaviours, to the ways a key might open a door. We tried our best to ensure that nearly everything was controlled via a script rather than hard coded into the program.
This means for those that wish to get their hands dirty then can open up the script files into any text editor and re-code them. Although it's perfectly possible to create a large and complex game without entering a single line of code, the option is there if you want that extra level of control. The scripting language is a simple state based system, no C++ required.
...