Zitat
The conference closed with a reel of "coming games," that looked extremely impressive, but was all just film footage. Nothing was running in real time, and I'm almost positive that only one or two of the demos in the reel were actually running in any kind of game engine, using in-game assets. It reeked of those "prerendered videos of what we think the games will look like," and I've never spoken to a single developer who's far along enough in PlayStation 3 development to have visuals and audio of the quality on display. As I spoke to journalists through the night, this seemed to be a point of contention. My question is this: If that stuff was running in the engine, why couldn't Sony show it to us live? Why only in a video reel?
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