this is also done with a switch.

when you talked to the npc you namen "person x" you set a swich namend, for example, "personx-talked".

the guard outside the dungeon has 2 pages:

page 1:

<> Message: You need to talk to Person X befor you can pass!

page 2:

Start condition: switch "personx-talked"

<> Message: You have talked to Person X? Ok, now you can pass.
<> Move Event: Guard; Left, Face down.
// This move event says the guard he have to walk one step to the left and turn his face down. so your hero can enter the dungeon because the the guard dont blocks the way


If you want that your hero has a certain item you have to make this:

when you talked to "person x" you make this:

<> Message: This Item may help you...
<> Add Item "Demon Stone" // for example

the guard outside the dungeon has 2 pages:

page 1:

<> Message: You need the Demon Stone befor you can pass!

page 2:

Start condition: Item "Demon Stone" Has It

<> Message: Whats That? The Demon Stone? Ok, now you can pass.
<> Move Event: Guard; Left, Face down.

Hope this help you

Greetings Rash

btw. Happy new year @ all!!!! oder: Gutes neues Jahr @ all^^