Ergebnis 1 bis 4 von 4

Thema: menu

Hybrid-Darstellung

Vorheriger Beitrag Vorheriger Beitrag   Nächster Beitrag Nächster Beitrag
  1. #1

    menu & game question

    menu:
    how can i change the menu system to include "options" where you can change game Controls??

    Game
    how can i make the game i made in RPGmaker2003 run on another computer that dont have RPGmaker installed? if i do i get "The RPG Maker 2003 Runtime Package is not present or not registred." why?

    Geändert von Rizzler (05.12.2004 um 16:56 Uhr)

  2. #2
    First you have to know that you must script the options too. There is no default option for it. Make a new common event and call it custom menu or something like that. Include a disable menue command, then a password command and give it a varibale. The only option the check must be placed at should be the cancel button because the menue should appear when you hit escape, dont it^^? Klick ok and make a fork command. Choose the variable the password option is created with. The variable must be same as 6 so the menue can pop up. Inside of the fork make a show choice command. The first choice is called something like menue and another choice is called something like options. In the "menue" case put in a open menue command so that the deffault menue opens. In the options choice case you now can include another show choice command where the different options are listed which the player can choose.
    I hope I understood your request and my post was helpful enough^^.

  3. #3
    Zitat Zitat von Batista
    First you have to know that you must script the options too. There is no default option for it. Make a new common event and call it custom menu or something like that. Include a disable menue command, then a password command and give it a varibale. The only option the check must be placed at should be the cancel button because the menue should appear when you hit escape, dont it^^? Klick ok and make a fork command. Choose the variable the password option is created with. The variable must be same as 6 so the menue can pop up. Inside of the fork make a show choice command. The first choice is called something like menue and another choice is called something like options. In the "menue" case put in a open menue command so that the deffault menue opens. In the options choice case you now can include another show choice command where the different options are listed which the player can choose.
    I hope I understood your request and my post was helpful enough^^.

    if i understood that right what you explained makes a "new menus?" if so that is wrong. i want the "options" button to be shows when "ESC" the party screen and stuff come's upp. and if that is what you explained. then thank you.

  4. #4
    You can't modify the original menu. If you want to have features that aren't in the menu, you'll have to make your own menu with this features or use an "show choice"-command like Batista explained.

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •