Zitat von The GIA
Unfortunately, the world's most engrossing battle system does little good when the game's heroes are given very little reason to be battling in the first place. Gamers who thought they were tired of clichés and melodrama in their games will find themselves desperate for a corrupt empire, a god-like monster, or anything else worth fighting against. Instead, at least for the first half of the game, they will be buried in an avalanche of happy woodland creatures, happy townspeople, and happy quests for happy items to help those happy townspeople stay happy.
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