Zitat
Original geschrieben von "Das Helpfile, dass dem Maker beigelegt ist"
Disallow Event Overlap: ·When [ DisAllow Event Overlap ] is made effective, other events evade the location on the map chip as which the event is the same regardless of the priority type. They will not come in succession with another event. When DisAllow Event Overlap is left unchecked, events that move will pass through each other. However, the non-moving events must be set to allow passage (in the database, by putting the [ O ] on them). The moving event can be set as passable (in database) but it wont overlap an event that is set as blocked [ X ].
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