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Thema: * New RPGMaker ! *

  1. #21

    Re: eroooorrrrr....

    Hi Dennis:

    Zitat Zitat
    Original geschrieben von dennis_meckel
    >> David's D-Bug v0.21a >>
    Version=v03-1101(EZMp3-386)
    Date=11.11.2003 Time=22:14:52
    WORLD=DENNIS

    DBug=
    EMsg=

    ERR=GFA-BASIC Runtime Error 014

    i cant load my world... can you help me?
    *oww,, that's not good ..
    If you can send me the world file, I can track down the error it is causing, fix it, and post an updated Scenario.


    http://dw817.f2o.org

  2. #22

    Re: eroooorrrrr....

    Zitat Zitat
    Original geschrieben von dennis_meckel
    >> David's D-Bug v0.21a >>
    Version=v03-1101(EZMp3-386)
    Date=11.11.2003 Time=22:14:52
    WORLD=DENNIS

    DBug=
    EMsg=

    ERR=GFA-BASIC Runtime Error 014

    i cant load my world... can you help me?
    * Hi Dennis:

    I JUST NOW posted a new version of the engine.
    v03-1112(Mouse!)
    It's actually supposed to be posted tomorrow but I want you to take advantage of the NewWorld/Error you were having. Try this and see if it loads your world file now.
    http://dw817.f2o.org/engines/setup.exe


    http://dw817.f2o.org

  3. #23
    Zitat Zitat
    Original geschrieben von Jackal
    is it possible to import graphics with more then 256 colors???
    * Hi Jackal:

    Very easily !

    Any bitmap file will do, which can well go beyond the 256 colors.
    Let me know if you have any problems with importing as that can be tricky stuff in Scenario.


    http://dw817.f2o.org

  4. #24
    cant you make the interface like that of the rpgmaker2k, its really hard to make everything with the keyboard
    make it like the rpgmaker2k and much more people will use it.

  5. #25
    Zitat Zitat
    Original geschrieben von Jackal
    cant you make the interface like that of the rpgmaker2k, its really hard to make everything with the keyboard
    make it like the rpgmaker2k and much more people will use it.
    Hi Jackal:

    * Current Scenario now uses the mouse.
    http://dw817.f2o.org/engines/setup.exe

    Originally Scenario was designed for keyboard only, I know that takes some getting used to, but now it uses the mouse. It's not exactly like RM2K but it's better than no mouse at all. It's a lot of work to write this stuff !

    This is different in that I had no mouse drivers written before.
    Actually I modeled it after Dante, which was the first RPG Maker that ASCII made. I thought they did a great job and when they introduced numbered switches and requiring the mouse for plotting tiles, well they started losing me and my interest as I was never very good at using the mouse.

    Using the mouse !
    Move the mouse to the top-left-hand corner to bring down the main menu
    move the mouse to the top-right-hand corner to pick a new tile
    move the mouse to the bottom-left-hand corner to create a Sprite
    I haven't made a menu motion for moving the mouse to the bottom-right-hand corner yet.

    Plot tiles by clicking close to the center of the screen with the mouse. You can hold down the mouse button and drag to make circular areas. Use the "F" key to fill in a region.

    Hope This Helps !


    http://dw817.f2o.org

    Geändert von dw817 (12.11.2003 um 07:38 Uhr)

  6. #26
    Wow, this is a good program. I'm at work right now, but i will download it at home, so i'll have more time to try it.

    BTW: I think the member can speak German too. Why did he look for a german Forum? And how can he post his answers while he doesn't speak German? He can't know what the buttons means if he only speaks english (sorry, but my english isn't so good. But my spanish is better )

    Well, I'll try it at home (Hoh, it's funny to write in english )

    GreetZ

    Erik

  7. #27
    Wow, it looks really good
    I'll respekt you ^^

    I will test it @ home
    ...
    and I will give a feedback on sunday or later ^^

  8. #28
    Hi BBA and Archon:

    Zitat Zitat
    Original geschrieben von Bad Boy Arminius
    Wow, this is a good program. I'm at work right now, but i will download it at home, so i'll have more time to try it.

    * Please ! And let me know if you find any problems.
    It should run quite well now.

    BTW: I think the member can speak German too. Why did he look for a german Forum? And how can he post his answers while he doesn't speak German? He can't know what the buttons means if he only speaks english (sorry, but my english isn't so good. But my spanish is better )

    * I was looking for a good RPG Maker Forum.
    I don't speak nor can read German, but if you hover over the German buttons, you can see their English equivalent in the information panel just below the webpage.

    Well, I'll try it at home (Hoh, it's funny to write in english )

    GreetZ

    Erik

    http://dw817.f2o.org

    Geändert von dw817 (12.11.2003 um 19:23 Uhr)

  9. #29
    Hello dw817 !!!
    I've taken a look at your programm and just thought: "Wow, great program !"
    I like it much, but I can't use it on my system (500 Mhz and 64 MB RAM. I've got a shitty computer ) but I can use on my old farts' one.
    I don't need to say what a great programm it is, because I've said yet.
    Finally there's a competition for RPG2K !!!
    I'll test the programm so long until I will bring out a game on it !!!

    P.S.: Where are you and (I think so) your team from ? UK, USA ???

  10. #30
    The project is very good.

    But a few things:

    Wtf please fullscreen editor mode?
    And Y so big tiles?

    The Fighting System and everything isnt bad but this big tiles...urgh.

  11. #31
    Zitat Zitat
    Original geschrieben von Tomsym
    The project is very good.

    But a few things:

    Wtf please fullscreen editor mode?
    And Y so big tiles?

    The Fighting System and everything isnt bad but this big tiles...urgh.
    Hi TomSym:

    * Hit [Shift]-[Enter] to change the size of the tiles and screen.
    There are about 4 different resolutions you can choose from and you can also drag any of the 8 corners to a new windows size.

    Scenario tiles are 32x32 so that a Sprite exactly fits in one of them. I am working towards ScenarioX which has 16x16 tiles but it's slow going.


    http://dw817.f2o.org

  12. #32
    Zitat Zitat
    Original geschrieben von StealGray
    Hello dw817 !!!
    I've taken a look at your programm and just thought: "Wow, great program !"

    * Thank You !

    I like it much, but I can't use it on my system (500 Mhz and 64 MB RAM. I've got a shitty computer

    * You can speed up Scenario many different ways.
    The easiest is to change your screen resolution to 640x480 and to 24-bit or 32-bit if you can.

    If you can't do that, you can hit "+" on the NUMBER KEYPAD to enter Rapid Rabbit mode which doubles the speed effectively. You can also hit SHIFT-ENTER to change the window size. The smaller then window, the faster Scenario will run.

    In Testplay, you can make your player RUN by holding down the [Shift] key.

    ) but I can use on my old farts' one.

    * Good deal.

    I don't need to say what a great programm it is, because I've said yet.
    Finally there's a competition for RPG2K !!!

    * Well, I wouldn't go so far as to say that.

    I'll test the programm so long until I will bring out a game on it !!!

    Looking forward to seeing your world file in the future !

    P.S.: Where are you and (I think so) your team from ? UK, USA ???
    * I'm from the USA in Texas. And no, I'm not a company, just one person. Pyramax Software is the name for my "company" but there never really was one.


    http://dw817.f2o.org

  13. #33
    Well, here is my FIRST feedback

    It looks very good and I like it ... but there are some things you have to change!!!

    First of all:

    The Quarders are TOOOO big ... so please, make them smaller!!! Hope you know what I mean ^^

    Well ... the second thing is this:
    How do I come in a Menu like the "Date Base" from the RPG maker?

    Then there is a big problem more:

    I can't find any "Event-Orders" like "open a shop" or "a selection of awnsers"

    Well ... all in one
    Its a really good editer ... but it have to be easyer to survey and the walk should be Pixel on Pixel ^^

    Hope you will bring some updates or something like that ^^

    <edit>
    Well ... there are some questions ^^

    How to make the symbols?
    Is there only armor and weapon to "upgrade" or is there a chance to make other weapons?
    Is there somewhere a help?
    How do I can put in some Pictures or something like that???

    </edit>

    Hope you won't give up with your editor ^^

    Geändert von Archon (12.11.2003 um 23:21 Uhr)

  14. #34
    Hi VonArchon:

    Zitat Zitat
    Original geschrieben von Archon
    Well, here is my FIRST feedback

    It looks very good and I like it ... but there are some things you have to change!!!

    First of all:

    The Quarders are TOOOO big ... so please, make them smaller!!! Hope you know what I mean ^^

    * Quarters ? Maps are sized 63x63 at 32x32 pixels per map cel.

    Well ... the second thing is this:
    How do I come in a Menu like the "Date Base" from the RPG maker?

    * There isn't one. Just hit [Esc] to bring up the main menu.

    Then there is a big problem more:

    I can't find any "Event-Orders" like "open a shop" or "a selection of awnsers"

    * To create a shop, place one of the Merchant Icons next to the Sprite, like InnSign, ItemSign, WeaponSign, ArmorSign, and RuneSign. To create a Sprite, hit [Enter].

    Well ... all in one
    Its a really good editer ... but it have to be easyer to survey and the walk should be Pixel on Pixel ^^

    * If I did that it would run too slow.

    Hope you will bring some updates or something like that ^^

    * Lots of updates recently. There is one every Wednesday.
    http://dw817.f2o.org/bulletin.htm

    <edit>
    Well ... there are some questions ^^

    How to make the symbols?

    * From the Sprite Messenger, hit [Tab].

    Is there only armor and weapon to "upgrade" or is there a chance to make other weapons?

    * Future Scenario will have ability to generate new weapon classes.

    Is there somewhere a help?

    * Scenario comes with a README.TXT located
    cprogra~1\scenar~1

    How do I can put in some Pictures or something like that???

    * Use the PictureFrame Icon, it is 2 down and 5 across from the top-left-hand corner. Looks like a piece of RainbowPaper.

    </edit>

    Hope you won't give up with your editor ^^
    [/b]* Nope ! I'm still working on it !
    Newest features include now (seen this Wednesday) ability to import ANY image type off any screen, internet or otherwise. I'm also cleaning up the standard importer.


    http://dw817.f2o.org

  15. #35
    i just can say nice nice^^

  16. #36
    Ok, lets go on ^^

    I have some Problems because my Hero

    1. Can I change the Maxlevel (How much is it maximal?) or can I say when he will reach wich level and how much Hp he will become?

    2.The Battles are really nice, but is there a hope to play with more then 1 Hero (or is it only for 1 Hero) and how can I change the names of the other Heros???

    How do I import Chip-Sets or Herofaces etc.?
    Is there a chance to make the game playable for other players (like with the RPG-Maker)?

    Btw.: Sorry for my bad english ^^

  17. #37
    Zitat Zitat
    Original geschrieben von Archon
    Ok, lets go on ^^

    Hi Archon:

    I have some Problems because my Hero

    1. Can I change the Maxlevel (How much is it maximal?) or can I say when he will reach wich level and how much Hp he will become?

    * Yep ! From the map editor, hit
    [Esc] P [Enter] A [Enter] A [Enter] and you can change ALL the player values to your heart's content.

    2.The Battles are really nice, but is there a hope to play with more then 1 Hero (or is it only for 1 Hero) and how can I change the names of the other Heros???

    * That will be "items" that operate on a random basis in combat.
    Companions if you will, and they can get hit in combat too.
    This is for future Scenario.

    How do I import Chip-Sets or Herofaces etc.?

    * Just copy over any of your bitmap images to \realm\
    spr00.bmp to spr27.bmp (64x128)
    crit00.bmp to crit23.bmp (52x56)
    face00.bmp to face23.bmp (48x48)
    etc.

    Is there a chance to make the game playable for other players (like with the RPG-Maker)?

    * I can compile your world to a single self-installable .EXE in Scenario so others can play it without needing the actual map editor itself.

    Btw.: Sorry for my bad english ^^
    Your English is great !


    http://dw817.f2o.org

  18. #38

    ...

    ähm...i can´t speak english, only a bit.
    Can you maybe speak German? But only, when you German can.
    (Kein perfektes Englisch, ich weiß)

  19. #39

    * English To German *

    Hi Jason:

    Zitat Zitat
    Original geschrieben von JasonWeal
    ähm...i can´t speak english, only a bit.
    Can you maybe speak German? But only, when you German can.
    (Kein perfektes Englisch, ich weiß)
    * Your english is fine.
    No, I don't know German. But I do know a page that translates English to German.

    http://babelfish.altavista.com/

    Let me translate what you wrote to English ..

    (Kein perfektes Englisch, ich weiß)
    (no perfect English, I knows)

    I used the BABELFISH ^ above to do that !
    Ich verwendete das BABELFISH ^ oben, um den zu tun!


    http://dw817.f2o.org

  20. #40
    Well... I'm still testing your editor ... its a great programm with a lot of options ... but I think you have to improve it (make better / verbessern).
    I think, the menu and the FS (Fight-system) is really good, but you have to make "upgrade the items"
    There should be more items and weapons and the "person who makes the Rpg" should select the Items they are sold in this shop^^, you know what I mean??? (Keine Ahnung ob der das versteht ^^)
    Like the Item-Editor from the RPG2K (do you have it???)
    Well, is there any hope to make the liquidation (is this right??? dpi ^^ / Auflösung^^) higher?

    But I really like to play with the mouse and the name-input is really good too ^^ ... to play its beautiful, but to "make a world" it is really hard to find everything ... can't you make something like a data base???

    It looks like you will bring a lot of updates .. hope you don't give up with your editor ^^ (I think I would be to stubid for this) and
    Good luck ^^

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