Well, hatte den Richter vor über einem Jahr auch mal besiegt... wenn du weisst, was zu tun ist, gehts locker von der Hand. Was Zeit braucht (100-150h) ist die Vorbereitung für entsprechende Stats... dann der Kampf in der üblichen, in jedem FAQ erhältlichen Strategie... dauert halt so 30-70 min je nach dem...

Ich hatte das Original Sphere Board perfekt ausgenützt/neu gemacht und somit etwa 68000 HP und sonst überall 255, auch in Luck... mit allen 7 Chars ausser Rikku's HP/Defense wegen dem AP Trick...

Allgemein wäre aber weniger optimal, und sobald du über 80000 kommst, wirds mit dem Heilen etwas Probleme geben... Mega-Graviton schadet ja proportional zu den MAX HP, und pro Runde kannst du nur 9999 heilen... (abgesehen von Araise)

Seinerzeit gingen auf GameFAQs haufenweise Strategien rum... darunter auch eine ultimativ perfekte, die es erlaubt Penance auch mit nur 9999 HP zu besiegen... hab aber kein FAQ dazu gefunden, darum hier ein Post von dem, was ich mal auf meinem PC gespeickert habe (du verstehst hoffentlich Englisch, Penance ist der "englische Name vom Richter in der JP International Fassung von FFX).


[FONT=courier new]Strategy 4 – The Ultimate Strategy to beat Penance (by Split Infinity):


BOSS PREPARATIONS

I can finally present the *best ultimate* strategy you've ever seen on
Penance. No longer does one need to suffer because of Penance wiping
the floor with his/her party... no, this time you *will* wipe the floor
with his ass.

a) For starters let's talk about what your stats should be:

- HP of 9999
- MP doesn't matter
- Strength and Defense at 255
- Magic doesn't matter
- Magic Defense at 255 (but for my strategy it doesn't matter)
- Agility and Accuracy at 255
- Luck at about 150 (trust me, you need high luck, else you'll hardly hit him)
- Evasion doesn't matter (even at 255 Luck and 255 Eva I still got hit)

b) Your weapons:

- Celestial weapons for every character you'll be using
- I recommend using weapons that are easiest to power up fully: Yuna,
Auron and Rikku

c) Your armor should contain:

- For this strategy -> Auto-Protect, Auto-Haste, Auto-Potion, Def+20%

d) Needed abilites:

- Quick Hit, Quick Pockets, Dispel, Use

e) Lastly, what items you will need:

- Potion, Hi-Potion, X-Potion, Three Stars, Purifying Salt

Once you have all that, talk to Cid on airship. Choose 'List' and Penance
is now available as a destination. Pick it, watch the scene and the easiest
(or most boring IMO) battle begins.

Rule 1: You want to have Auto-Protect on, as Penance's attacks are physicals.
Rule 2: About dying... you'll never even have to use any reviving at all.
This strat is 100% dying free.
Rule 3: Never let any of boss' parts get an attack in with any of your characters
being under Break statuses. With this strategy all attacks you'll ever see
are Obliteration and Immolation. Only rule to oblige by is to use Dispel immediately
after Penance's Immolation.
Rule 4: Only attack Penance if both arms are gone. Always give priority to
destroying the arms and not letting them get an attack in.


RECOMMENDED CHARACTERS TO BE USED

Rikku (Trio of 9999), any of the guys (all of their celestial weapons have
either Counter-Attack or Evade&Counter - useful ability for second part of battle)


FIRST HALF BATTLE STRATEGY

These are the only commands you'll ever use in this battle: Cheer x5, Mix 1x,
Quick Pockets 1x, Quick Hit most of the time and occassionally Dispel. I used
Rikku, Tidus and Yuna, therefore what you're about to read is how the battle
went using these three characters.

As the battle starts, you will have 6 (most likely) or 7 (rarely) turns (as
you may know, the game counts turns as if every char or fiend would choose
Attack command next) before Penance gets first attack in.

Use Quick Hit (QH from now on) against Left Arm (LA from now on) until it
dies. Then use three QH against RA until Penance uses Obliteration (OBL
from now on). Don't waste time healing yet! You will survive OBL, as it will
deal about 9000 damage to all. QH vs RA three more times until it dies –
you'll kill it just before its turn. 5 turns still left before second OBL.
Now let's take care of business for these five turns. Tidus and Yuna use Cheer,
Rikku Mixes Trio of 9999, either Tidus and Yuna Quick Pocket Mega-Potion,
and finally third Cheer before second OBL. It is possible you'll get in another
turn cos of previous quickly pocketed Mega-Potion - use it for Cheer. OBL
strikes for second time. This time you chrs will automatically heal themselves
to full thanks to Auto-Potion and Trio combination. What else is left to be
done? Use Cheer one or two more times (5 times is max - you can continue on
using it, but it's useless, as it doesn't add anymore defense value), then Use
Three Stars (nullifies need for MP) and from now on all you have to do in first
part of battle is using Quick Hits and killing off arms as soon as they appear.
If you followed my advice closely, you'll see that you'll never have both arms
present in battle. This is to ensure that Penance will never have favorable
conditions in second part of battle to be able to use Judgement Day. In no more
than 12 or 13 OBLs lower part of Penance will fall off.

BTW, here's a brief info on damage you'll receive with 255 Defense, Auto-Protected,
5x Cheered and Def+20% armor abilitied char:
Immolation deals from 8000 to 8500 damage to one (in addition to reducing MP
to zero). Arm strikes for 9000 damage (just an useful piece of info, you'll
never see arm attack anyway). Obliteration does 5900 damage to all.


SECOND HALF BATTLE STRATEGY

We arrive in second halftime. First character that gets to act Uses Purifying
Salt on Penance to dispel his Haste status. Main thing is not to worry of getting
killed by Immolation, simply because you can't get killed by it. Keep using same
strategy as you did for first part of battle except with one minor difference.
You'll need to cast Dispel on the char that gets Immolated to remove Armor and
Mental Breaks. Anything else is still the same. Characters will heal themselves
thanks to Auto-Potion, Quick Hitting right targets and Dispelling is *all* you'll
have to do. Good-DIE, Penance! :-)

You simply cannot fail with this strategy!
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