Zitat von RPG Maker 2003
v1.12a:
* Bugfixes, most importantly: "Show Picture" command was behaving incorrectly for projects
converted from version 1.11 or below.
v1.12:
* [!] The current position of the parallax background and the map tileset (if it was
changed by an event) are now restored when loading a savegame, instead of being reset.
* [!] To restart the game, Alt+F12 instead of F12 is now used (to avoid accidental restart
due to muscle memory because F12 is used for screenshots in Steam games).
* The "This Event" target and the "Erase Event" command will now work in common events as
well, by refering always to the last map event in the call stack.
* Support for using values from variables for picture IDs, filename suffixes, transparency
and zoom.
* Support for showing pictures in different layers on the screen and also during battle.
* Support for applying screen effects (shake, tint, flash) to individual pictures.
* Support for selectively erasing pictures on map change or battle end.
* Support for using spritesheets for picture graphics, with optional automatic animation.
* Support for negative and zero values for rotation/wave effects of pictures, to reverse
the effect direction or pause the effect.
* The "Show Picture" command will no longer load a picture file from disk a second time if
the same file is already loaded for the given picture.
* Showing a picture with 100% transparency no longer causes CPU power to be wasted on
attempting to draw the picture.
* Gamepad controls now support the D-Pad additionally to the analog stick.
* The game volume can now be controlled from the video options dialog.
* Various bugfixes. Please refer to the full changelog for more details. Most importantly:
The keyboard state now doesn't cause intermittent fake 'key not pressed' states when
queried rapidly on modern computers.
v1.11:
* [!] The transparent windows setting now also applies to the title screen, and to message
windows on the map even if battle layout A is selected.
* [!] The "item obtained" message has now an additional space before the user-defined
string, and the "gold obtained" and inn messages will now automatically decide whether
to show spaces or not.
* [!] The "Enemy Attack" sound effect is now used. It was a bug that it wasn't played in
the past. Please make sure you have a proper sound effect configured.
* [!] The Y key has now the same function as the Enter/Space/Z keys.
* There is now a video options window which can be opened using F5. It allows for more
zoom modes, choosing between old and new fullscreen mode and more. Settings can be saved
as default.
* Support for custom title screen.
* Support for new event commands and branch conditions (for custom title screens, ATB mode
control and fullscreen control / video options).
* Enemies now flash a bit more instensely in battle, and their skill window is shown a bit
longer.
* Lots of bugfixes. Please refer to full changelog for more details. Most importantly:
Wrong display of "Small Window" battle layouts is fixed, reflecting skills now works
correctly, several crash situations were fixed.
v1.10a:
* Fullscreen mode has been changed once more. Default is now an integer scale.
v1.10:
* [!] *** RTP CHANGED! *** You have to import all files you used from the other RTP (if
any), otherwise the game will crash due to files not being found!
* [!] The default ATB mode when starting a new game is now "Wait".
* [!] Picture operations (Show, Move, Erase) are not blocked by messages anymore.
* [!] The "Enter Hero Name" feature now allows entering 12 characters.
* [!] The game now opens in windowed mode by default.
* [!] The order of the texts for the level up message in the vocabulary was changed.
* [!] The speed of the ATB bars has been increased, which makes battles faster. Also, they
now decelerate now while filling.
* [!] Support for specifying top-half and bottom-half transparency of pictures separately
has been removed. Previous top-half values will now be used for the whole picture.
* Fullscreen mode has been refactored. F5 now enables/disables interpolation. Please refer
to full changelog for more details.
* Support for 1000 pictures instead of 50.
* First official English release, see changelog at RPG Maker website or Steam.
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