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Thema: Monster World RPG ver. 1.1 is out now ! ! !

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  1. #1
    There is a trick with the last round of jankenpon. Don't choose any of the sings but keep them moving (pressing up or down).
    If you choose a sing then you will loose.

    I'm playing other games for this time being so I'm still at chapter 2 I think.

  2. #2
    @fonzer: Ah, didn't think of Echo Tower, now that you mentioned it, it's quite obvious to me, too. (EDIT: And that all for a glorified shining grenade.)
    I will check underwater again for the monster lair. Thanks a lot, anyway.

    Regarding the Legendary Gear, someone in the Kingdom of chapter 4 mentioned the need of the ability to teleport, so I guess it's connected to the Genie from the lamp (haven't encountered any evil genies yet, so mine only has his default escape spell).

    @Firefly: I'm not sure if you have to not press anything. I did cycle through the options and after a few moments, the symbol appeared above the opponent, but I could still switch mine to the superior option.
    For anyone interested, the prize is the Lucky Sword which (roughly) doubles the moeny from battles.

    Geändert von Ark_X (19.10.2017 um 18:39 Uhr)

  3. #3
    Ah it's true i got all 4 genies and there appears it unlocks a secret place,but what i have to do there i have no idea to open that big door.
    Edit : actually i found out how to get through,if somebody won't know i can tell them.

    Geändert von fonzer (19.10.2017 um 22:06 Uhr)

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