fadeOut(1000);
fadeTextBorder(true,500);
wait(1000);

//addLoad("Prolog");
//addLoad("KS");
//loadResources();

//loadEnvironment("prolog",true);

fadeMusic(0,2000, 0.0, true);
setGameState("RPG");

showPicture(1, "p_a_1.png", (0,0,1920,1080), "xerfog" );
setPictureLayer(1, 1, "xer_dist.png" );
setPictureLayer(1, 2, "p_a_1_alpha.png" );
setPictureParam(1, 1, 0.2 );

fadeIn(2000);