Zitat von EasyEventExporter
- SCRIPT -
<> Change Variable: [22] = 0
<> Change Variable: [24] = X position on screen (pixels) of hero
<> Change Variable: [25] = Y position on screen (pixels) of hero
<> Comment: __________________________________________________
<> Comment:
<> Comment: SHIFT gedrückt?
<> Comment: __________________________________________________
<> Comment:
<> Key Input Processing: Var. [22], Keys: Shift
<> Fork Condition: If Variable [22] == 7 then ...
. <> Comment: __________________________________________________
. <> Comment:
. <> Comment: Bewegt sich der Char?
. <> Comment: __________________________________________________
. <> Comment:
. <> Wait: 0,0 sec.
. <> Change Variable: [24] -= X position on screen (pixels) of hero
. <> Change Variable: [25] -= Y position on screen (pixels) of hero
. <> Fork Condition: If Variable [24] != 0 then ...
. . <> Comment: Bewegt sich
. . <> Move Event: Hero, Frq 8, Pattern: Chg graphic to Rem_new #1, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Inc spd, Inc spd, Inc spd
. . <>
. : Else ...
. . <> Fork Condition: If Variable [25] != 0 then ...
. . . <> Comment: Bewegt sich
. . . <> Move Event: Hero, Frq 8, Pattern: Chg graphic to Rem_new #1, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Inc spd, Inc spd, Inc spd
. . . <>
. . : Else ...
. . . <> Comment: Bewegt sich nicht
. . . <> Jump To Label: 1
. . . <>
. . : End of fork
. . <>
. : End of fork
. <>
: Else ...
. <> Jump To Label: 1
. <>
: End of fork
<> Jump To Label: 2
<> Label: 1
<> Move Event: Hero, Frq 8, Pattern: Chg graphic to Rem_new #0, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Dec spd, Inc spd, Inc spd
<> Label: 2
...