Details zur Steambox, Bilder etc.
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What Valve left out of the Steam Controller is almost as intriguing as what went in. Though Valve co-founder Gabe Newell told us that the company wanted to put biometric sensors into game controllers, the team discovered that hands weren't a good source of biofeedback since they were always moving around. However, the team hinted to me — strongly — that an unannounced future VR headset might measure your body's reaction to games at the earlobe. Such a device could know when you’re scared or excited, for instance, and adjust the experience to match....
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And importantly, you won't have to settle for default generic controls or painstakingly figure out which keys should bind to which buttons by yourself. Valve is crowdsourcing controller profiles for every Steam game, allowing players to vote up the best sets of controls, and it's simple to tweak them afterwards as well. When I found that the left trackpad was too sensitive in Portal 2, I simply turned it down....Zitat
First, circle January on your calendar. That's when the other shoe will drop; Valve's hardware and software partners will reveal the actual Steam Machines that will ship to consumers, and the games that will come to the Linux platform, at the 2014 Consumer Electronics Show.
There will be a number of different Steam Machine boxes on sale in 2014, and Valve expects them to arrive mid-year. Some of those boxes will be far smaller and / or cheaper than Valve's own prototype unit. "You can get far smaller, and that's what many OEMs are doing… I think it's safe to say less than a quarter of the size," the team told me.
Of course, when they get to that size, they won’t be using full-size graphics cards any more. Intel's integrated graphics are a possibility there: "We're super interested in Iris Pro." When I ask whether Intel or AMD might make special chips to bring down the price of truly powerful integrated graphics, the room goes quiet for a moment. "We don’t have an answer that we can give you before January," the team answers....
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But don't expect Valve to make Half-Life 3 exclusive to SteamOS to help lift the Linux-based operating system off the ground. "It's against our philosophy to put a game in jail and say it only works on Steam Machines," says Valve's Doug Lombardi. Even though the company locked Half-Life 2 to Steam years ago, the team appears to have thought better of that decision. "That may or may not have been a good idea given the condition Steam was in at the moment."...Zitat
Valve might be building its own VR headset, but it's also thinking of leveraging Steam to help the lauded Oculus Rift virtual reality headgear get the software traction it needs. "We've been talking to Oculus pretty extensively… about how we can help them with Steam."...![]()