Very inspriring setting on a high visual level! I'm glad to see something like this on the rm2k3 again. Espacially the way you create your city-maps seems like never seen before to me. The only thing missing is something playable.![]()
Very inspriring setting on a high visual level! I'm glad to see something like this on the rm2k3 again. Espacially the way you create your city-maps seems like never seen before to me. The only thing missing is something playable.![]()
--
WoahAt the first i'm not very good in English but i think you can understand what i say, i hope so
The Characters look very intresting, at the most i like Hawke! And to the screens, this is awesome the mapping is very good, and i hope this game will be finishedI wish you good luck with the Project
![]()
Reading the descriptions, I think the characters are interesting.
I'm especially curious about Eric, because he doesn't seem to be a typical mainstream rpg hero.
The portraits look pretty good, too. Did you make them yourself?
I also like the screens, as they are neither too emty nor too stuffed. (Plus, I like trains...)
I'm certainly going to play the game once there is something playable.![]()
Oh wow, thanks guys for the comments, btw how do you have a youtube video embeded?
@Erzengal - No I plan for a demo, mainly for testing purposes though. It's funny you mention that as I was considering changing his character up a little haha. Also yeah sure man send them my way, always looking for more graphics to work with.
@Reapers Delight - Thank you, I aim to pleaseIt is kind of a throwback to the golden age of Rpg Maker.
@Blacksoul - Your English is fine, and thank you.
@Sein - But.. I am in your community
@Zitroneneis - In regards to Eric yeah he really isn't your typical hero, but that's because this isn't a save the world from evil/destruction kinda game. He's not a good guy but he's not bad either and his relationship/dynamic with Aura is what I'm really trying to push in this game. Portraits I did not make myself, merely edited/recolored them from Rpg Maker on the original Playstation. Who doesn't like train
Again, thanks for all the comments guys, stay tuned.
Your project locks really good. I think i will keep an eye on it. Good luck with it. =)
--
Yeah your project are very nice. The AKS is very nice too. I like that to want running or not runnning. I like your Post and youxD. Have any help you? I want to play this nice Game. I wish you good luck.
Yeah my English isn´t the best.
@Flying Sheep - Ahh thank you so much, it looks much nicer now
@Confodore - Cheers man.
@Keyblade - Thanks, and it's not so bad, I suck at English to, my actual first language no one will understand.
Just the images left out of the compilation. Also the one with the girl in the hotel is just to show off her redesign, you don't walk around as her. Also have to mention her battle sprite isn't really done yet either.
Ok, your gamescreens looks very well, and I like your mapping,
your chipstets are wonderfull, I have search much of this SD Chips for myself, can you please send me sets from it !?
(sorry for my english, my last englishlesson is 4 years ago :-( )
Greez RocKi!
Dear Tau,
Among Thieves really looks promising. How long are you working on this project if I may ask? The screenshot and especially the short video of Forte look amazing.
The mapping looks nice and there are now errors as far as i can see. The only thing which looks weird to me are the shadow covered roof parts.
E.g. if you skip the video to 2:00 you can see the roo part just in front of the hero. The tip of this roof part shouldn't be covered by shadow. (@1:26 you can see this as well)
On 2:10 (bottom-right) it seems like there's missing shadow on the rail/ground below the roof part mentioned above.
I'm looking forward to this awesome game!
Damm, nice screens! Different chars, but they looks great, i saw that 'Eric-runnin-charset' on a map, guess you doing your job well at that point, or whoever made it. So there's the question, if you're alone at building up Among Thieves, or you got some dudes to help you?
Facesets are just awsome, also in Battles, but seems like there's something missing to me, like some hmmm more information, Attack, Defend, Items etc, Buttons, something like that, battlescreens are just a bit empty. But there is a SideView BattleSystem, hell yea!![]()
You know what? There is another thing missing.
Keep it up, ill keep on watching your project
I think, the atmosphere in the city would be better, if almost everyone people have a little animation. It would be more alive and match with the lively background music. But the game itself looks very good. I personally would put more details in the maps, but its not necessary, after all it looks great at it is.![]()
@RockBluT - I just PM you my chipset folder for the game :P
@Linkey - Thank you, and I've been working on this current incarnation coming up to 5 months now. It was initially a different game and a remake of an older game from back in 2004-05 called Dragon's Tear. I've also addressed most of the errors you have pointed out as best I could.
@Sapharunh - Thanks, and yeah it's just me working on this. Reason for the no info in the battles is because a character is targeting an enemy so they have already chosen the attack
@Fenrir - I think you're the first person to ever say they'd add more detail to the maps haha. More people are doing things in the city now but not everyone though.
Thanks again guys for the great comments. I'll try for an update soon, it will be a nice one as well.