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Thema: DragonBall - Ultimate ShowDown - RPG/Fighthing Game - RM 2003

  1. #1

    DragonBall - Ultimate ShowDown - RPG/Fighthing Game - RM 2003

    Domyssj Presents:

    Dragon Ball - Ultimate Showdown



    Last Updates :

    [b]Download Oozaru Minigame :http://www.mediafire.com/download.php?e982x8nserabsvh[b]

    Download Battle System V2.0 Demo :http://www.mediafire.com/download.php?y7qk4ibpsp53g17

    Last Videos :

    http://www.youtube.com/watch?v=8H7aIr982-o

    http://www.youtube.com/watch?v=HIDXllRpCpg

    http://www.youtube.com/watch?v=oVvnSAaA8xc

    http://www.youtube.com/watch?v=o2fvVxe8Woc

    http://www.youtube.com/watch?v=EZmqP7EIjnI

    http://www.youtube.com/watch?v=j-nQQihP36g

    Introduction

    DB - USD is a RPG/Fighthing game based on the Dragonball Anime.

    The game covers the entire Dragonball Z story, plus original alternative sagas.

    Gameplay:
    A Free roaming world map, with the full dragonball world.
    Custom Menus, Custom Battle System.

    Dragon Radar system and Dragonball research


    The Battle System :
    A Turn Dynamic Battle System with minigame and quicktime events.
    1vs1 battles, with team of a maximum of 6 fighters.
    Tag system, Real time transformations and fusions, combo system,
    special bonus battle card, tag attack, special events and much more.

    Many customizable options like :
    - BGM VOLUME
    -Quick Time events difficulty
    -Battle mode settings
    -Message Box graphic
    and more.

    Battle Mode:
    Choose the fighters, the background, the music and fight in many different ways!

    Soundtrack:
    -Original Japanese Soundtrack
    -Original American Soundtrack by Bruce Falcouner
    -Original DBZ Games soundtrack by Kenji Yamamoto
    -Original DB voices and special sound effects


    Characters:
    -Goku (SSJ 1-5)
    -Krilin
    -Yamcha
    -Ten Shin
    -Piccolo
    -Raditz
    -Gohan Kid (SSJ 1-2)
    -King Vegeta
    -Nappa
    -Vegeta (SSJ 1-5)
    -Turles
    -Kiwi
    -Dodoria
    -Zarbon
    -Guldo
    -Reeckom
    -Burter
    -Jeeth
    -Ginew
    -Frieza (form 1-2-3-4-100%-Cyborg)
    -Future Trunks (SSJ-USSJ)
    -Android 20
    -Android 19
    -Android 17
    -Android 18
    -Android 16
    -Cell (form 1-2-perfect)
    -Adult Gohan (SSJ 1-2)
    -Goten (SSJ)
    -Trunks Kid (SSJ)
    -Kaioshin
    -Paragas
    -Darbura
    -MajinBu
    -Super Bu (Gotenks Absorbed- Gohan Absorbed - Broly Absorbed)
    -Gotenks (SSJ1-SSJ3)
    -Vegeth (SSJ)
    -Kid Bu
    -Bardack (SSJ)
    -Broly (SSJ-LSSJ-SSJ5)
    -Gogeta(SSJ2-SSJ4-SSJ5)
    -Cooler(form 1-2)
    -Chaozu
    -Baby Gohan
    -Frost

    VIdeos
    [youtube]http://www.youtube.com/watch?v=HIDXllRpCpg[/youtube]

    [youtube]http://www.youtube.com/watch?v=oVvnSAaA8xc[/youtube]

    [youtube]http://www.youtube.com/watch?v=o2fvVxe8Woc[/youtube]

    [youtube]http://www.youtube.com/watch?v=j-nQQihP36g[/youtube]

    [youtube]http://www.youtube.com/watch?v=Zys8SJamugM[/youtube]
    http://www.youtube.com/watch?v=Em8u6MTfLqo

    [youtube]http://www.youtube.com/watch?v=QAR_EPEh-vI[/youtube]

    [youtube]http://www.youtube.com/watch?v=MoFZxyaDdtg[/youtube]

    [youtube]http://www.youtube.com/watch?v=wOykJ8h7vPs[/youtube]

    Youtube Channel: http://www.youtube.com/user/domyssj?feature=mhee

    Facebook Page :http://www.facebook.com/pages/Dragon...79666745457422

    Screenshots
















































    Geändert von Domyssj (09.07.2012 um 10:11 Uhr)

  2. #2
    Hi,

    looks really nice to me. I was searching a really long time for a good DBZ-Game based on rm2k and here it is
    But i have two questions:
    1.) will this game contain an storymode as well or only battlemode ?
    2.) is this game only playable in italian language or some others as well like for example german or english ?

  3. #3
    The game is in italian and in english.

    There is a story mode that follow the manga-story with all battles trainings and cutscenes, with map to explore, the search of dragonballs with the dragon radar an more.

  4. #4
    sound pretty nice. Release date is June, i see?

  5. #5
    I hope to make a release for a new demo with the full namek saga in June.

  6. #6
    The technique is very impressive. Especially that no errors occure.
    The battle graphics are very nice looking, but in the story mode there are some ugly looking mapping parts.
    The idea of pressing specific buttons is a good one, but get's boring after a while. Try to shorten the fights a little bit.
    If I am complaining about parts that you've changed already, don't listen to me. I haven't played every feature of the game.

    I am playing the story mode right now. I finished the minigame where you have to catch the monkey.
    The problem is, that the game often laggs. That makes it hard to catch the ape.

    One tip I got for you:
    You should make more out of the snail-trail. Build in some jumping- or dodge events (like the balls ins the desert dungeon in Zelda - A Link to the Past).
    The random fights are no good idea in my opinion. You better should set the enemies as bosses at the end of the trail.

  7. #7
    Thank you for the suggestion. I've already changed the BS as you can see in the latest videos, with more different quicktime events, special cards and a new balance of the damages.

    I know i've to improve the mapping and the snake-way, i'm working on it.

  8. #8
    Hello Domyssj,

    I think you focus your work on the fighting scenes and I want to say once more that this is a great work by you.
    Unfortunately I have to say that random fights and your battle system can be exhausting if it appears to often.
    The monky catching mini game was a good contrast to that.

    I am now at the part where you have to survive in the wilderness with Son-Gohan.
    If I got the concept you have to search for food and kill enemies until Piccolo arrives.

    At this time you could build in another mini game instead of fighting random fights:
    son-gohan have to escape from the tiger and the dinosaur in a side view jumpevent.
    If you take damage from hitting into blockades or getting bitten from the tiger/dinosaur you can refill you energy with food.

    just a suggestion

    P.S.
    I'm looking foward to your next demo!
    Miniaturansichten angehängter Grafiken Miniaturansichten angehängter Grafiken dbz.jpg  

  9. #9
    This is very impressive, the screenshots and videos.
    I really hope that you don't disappoint us, who like your presentation,
    so keep up the great work!

  10. #10
    Zitat Zitat von behemyr Beitrag anzeigen
    Hello Domyssj,

    I think you focus your work on the fighting scenes and I want to say once more that this is a great work by you.
    Unfortunately I have to say that random fights and your battle system can be exhausting if it appears to often.
    The monky catching mini game was a good contrast to that.

    I am now at the part where you have to survive in the wilderness with Son-Gohan.
    If I got the concept you have to search for food and kill enemies until Piccolo arrives.

    At this time you could build in another mini game instead of fighting random fights:
    son-gohan have to escape from the tiger and the dinosaur in a side view jumpevent.
    If you take damage from hitting into blockades or getting bitten from the tiger/dinosaur you can refill you energy with food.

    just a suggestion

    P.S.
    I'm looking foward to your next demo!
    I already thought about it.

    I'm changing many things especially on the BS, as you can see in the latest videos, with many different techniques, combo and tag attacks, a better balance with damages, special card, more and different quick time events etc.

    I trying to make a very various BS, so each fight have to be different from the others.

    After that i will focus on other types of gameplay and minigames.

    I hope to make a new demo for June with the full Namek saga.

  11. #11

  12. #12
    This really looks like it's has some variety in it.
    I don't fully get how the cardsystem works, but I think this is a really interesting feature.
    Did you cut out that you have to press specific buttons like A, D, C, etc or will you implement it in the tag modus as well?

  13. #13

    Users Awaiting Email Confirmation

    I'm not a Dragonball Z fan but this is very impressive. Behind the technique determines a lot of work and the graphics and animations are very detailed and fluid. Perfect.

  14. #14
    Zitat Zitat von behemyr Beitrag anzeigen
    This really looks like it's has some variety in it.
    I don't fully get how the cardsystem works, but I think this is a really interesting feature.
    Did you cut out that you have to press specific buttons like A, D, C, etc or will you implement it in the tag modus as well?
    Pressing the buttons means enforcing the moves, but the tag moves don't need that.

  15. #15
    DragonBall Ultimate Showdown
    Battle System Demo V 2.0

    This is the Demo of the Complete Battle System.

    Download Link :http://www.mediafire.com/download.php?06k9j6b6sxw9sly

    All the battle cards are unlocked, and you can manage your deck in the menù.

    This is still a beta version, so maybe there are still some bugs and something isn't translated yet.

    I hope you like it, let me know for anything.

    There is a .txt file Tutorial in the archive.

    Check the Facebook Page and the Youtube Channel for all updates.

    http://www.facebook.com/pages/Dragon...79666745457422

    http://www.youtube.com/user/domyssj?feature=mhee

    http://www.youtube.com/watch?v=oVvnS...ature=youtu.be

    BS preview.

    Geändert von Domyssj (21.04.2012 um 18:59 Uhr)

  16. #16

  17. #17
    New Video :

    Oozaru Fight Minigame!

    [youtube]http://www.youtube.com/watch?v=FXE51yLI9Wk[/youtube]

  18. #18
    I've uploaded this minigame for a mini game contest, so i will share this with you:

    Oozaru Fight Mini Game:

    Video : http://youtu.be/8H7aIr982-o

    Download : http://www.mediafire.com/?e982x8nserabsvh

    Screenshots :







    [imghttp://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc7/154549_286994731391289_179666745457422_685679_1798759217_n.jpg][/img]
    [img]http://a3.sphotos.ak.fbcdn.net/hphotos-ak-snc7/578314_286994744724621_179666745457422_685680_1743916589_n.jpg
    [/img]

  19. #19

  20. #20
    New video from the story mode :

    [youtube]http://www.youtube.com/watch?v=eEJRaA51O2Y[/youtube]

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