Zitat von EasyEventExporter
- SCRIPT -
<> Label: 1
<> Change Variable: [1] = X position on map (tiles) of hero
<> Change Variable: [2] = Y position on map (tiles) of hero
<> Wait: 0,0 sec.
<> Change Variable: [3] = X position on map (tiles) of hero
<> Change Variable: [4] = Y position on map (tiles) of hero
<> Fork Condition: If Variable [1] != V[3] then ...
. <> Jump To Label: 2
. <>
: Else ...
. <> Fork Condition: If Variable [2] != V[4] then ...
. . <> Jump To Label: 2
. . <>
. : Else ...
. . <> Jump To Label: 1
. . <>
. : End of fork
. <>
: End of fork
<> Label: 2
<> Get Terrain ID: (V[3], V[4]), Store in var. [5]
<> Fork Condition: If Variable [5] == 1 then ...
. <> Show Message: 1
. <>
: Else ...
. <> Fork Condition: If Variable [5] == 2 then ...
. . <> Show Message: 2
. . <>
. : Else ...
. . <>
. : End of fork
. <>
: End of fork
...