Zitat
“So, we went with a rather amusing approach with regard to this, and made it possible to choose your own encounter rate,” Asano continues. “While it isn’t a visible encounter, I believe that we will be challenging [that concept] with something experimental; a new method that will keep the comfort while allowing players to fight when they want, and not fight if they don’t feel like it.”
That said, is there a catch to being able to change the encounter rate?
“No, there’s nothing like that. You’ll be able to freely change it whenever you want,” answers Asano with a laugh. “However, if you don’t fight with enemies, then of course your level won’t rise, so you might have trouble during boss fights. On the other hand, you could use this to aim for finishing the game at a low level. By the way, I’ve been playing For the Sequel, and just being able to change the encounter rate makes it very comfortable. It’s almost as if I wouldn’t know what to do without it now (laughs).”
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