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Thema: [Part 1] Phantom Legacy

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  1. #1

    [Part 1] Phantom Legacy

    Thank you for your time, here's a game. Everything you need to know is below and on the blog. Feel free to leave any questions and feedback.



    http://rpgmaker.net/games/504/blog/







    Ten years ago, a gifted squire by the name of Slade extinguished the fallen God Proteus - severing the final string of the Old World Order, a celestial infrastructure whose sole purpose was to enslave the human race for sustenance to God's corrupt offspring. The world at large remained ignorant as to how close to the brink of oblivion the world teetered... Save for one royal family; who's close ties to Slade allowed them knowledge of the material sphere's true workings, and even the true intentions of the enigmatic "Shadar", an entity who strikes terror into the hearts of even the most seasoned warriors.

    Mankind has endured a cursed and long existence, being the pawns of Proteus and later; sustenance to his usurper kin... But what should happen when the human race tastes the absolute power that has enslaved them for countless generations?

    -FAQ-

    Q - Do I need the RTP to play this?
    A - No. All of the files you need are included provided RMtool did it's job right. Also don't worry, I didn't use RMtool's buggy purge feature, so all of the necessary files are sitting in the folder and then some.

    Q - Where is the wait option in the menu?
    A - I took it out. The game's exe file has been hex edited to have wait on by default. For those who don't know, the "active" atb option in the engine's battle system causes a multitude of bugs if you even customize battles a little bit.

    Q - How come Nero can't use items? How come this character...
    A - Each character has their own pool of commands. They each play differently and playing to each one's strengths and weaknesses is key in tackling some of the game's more difficult encounters.

    Q - Can I use...?
    A - Anything that isn't original artwork is up for use. Rips, Romancing Saga hack sprites, and so on. I ask that you not use Slade's Sprite, Shadar's sprite, or any of the hand drawn artwork found inside the game.

    http://www.youtube.com/watch?v=mYr_1...el_video_title
    Slightly dated video, the trap function works much better now.

    Features -

    Highly specialized characters each with their own unique set of commands. Tough battles can only be won through the proper use of each character's playstyle.

    Story driven, well paced gameplay.

    Aside from the introduction bosses, each boss has their own unique gimmick that has to be overcome. There are multiple ways to overcome these obstacles.

    Classic SNES styled RPG gameplay with a slight twist.

    Geändert von NightbladeLegacy (22.06.2011 um 21:50 Uhr)

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