Zitat
"I think it’s cool, and the nice thing for us is that it’s compatible with what we’re doing. For me personally, I love Nintendo. I love Zelda. I love Mario, and I’ve never actually made a game that’s gone on a Nintendo platform, so for me that’s just awesome. I think that if you look at the Darksiders franchise, it’s a little more mature, but it has that similar aesthetic to a Nintendo game. I feel like it’s a natural fit from a gameplay and platform perspective." - Vigil general manager David Adams
"We’re not interested in any gimmicky stuff like with the Wii launch games, where it was basically like, this is exactly like a normal game except every once in a while you jab your controller at the screen to jump or something. I think the new system is better than the Wii controller in that it has a couple features that core games like ours can leverage and make use of." - Vigil technical director Colin Bonstead
When Mr. Bonstead was asked about the possibility of Darksiders 2 for Wii U being the best version, here's what he had to say.
"Yeah, just because the hardware is more powerful and it will have some extra features that I think will actually be useful to people playing the game. With it’s controller, [the Wii U version of Darksiders II] might be the best version of the game."
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