Laut einem GAF-User scheint es einen haufen Waffen und Ausrüstung im Spiel zu geben:

Zitat Zitat
I did a fast count on the loot in this game from the files posted.

A grand total of 202 unique weapons, including swords, hammers, bows & staffs.

I couldn't count all the armor sets because they weren't all grouped together, but I did count the helmets individually.
There are a total of 71 unique helmets/headsets in the game.
Assuming the chestplate, leggings & greaves all go with them that should be 70+ full armor sets (which seemed like it).
I did not count the generic stuff like peasant clothing & the generic cloths, which would add even more to the total.

There are also a total of 32 unique shields also in the game.
Ich hab die Info auch mal in den OP gepackt. Ansonsten habe ich hier noch ein paar Infoschnipsel die sicherlich für den ein oder anderen von Nutzen sein werden:

Zitat Zitat
I'm not sure many people know this or if its worthy of being in the original post, but there is a 3rd option for grabbing besides hoisting things on your shoulder or climbing larger enemies.

If you are a Fighter (and presumably other classes as well, but not Strider or Mage at least) you can either tap the button to hoist a smaller character on your shoulder, OR, hold the button down to hold the enemy in front of you and use it as a living shield. You can actually use this in the demo in the prologue to let goblins kill each other, by grappling one goblin and using it as a shield while the other goblins kill it trying to attack you. You can see your fighter Pawns do this frequently (at first I thought only Pawns could do it).

Against some enemies (like harpies) you'll pin them to the ground instead by doing this, and can then use an attack button to kick the pinned enemy.

Its also probably worth noting that you can't grab a smaller enemy with either method unless they are in a "hurt" state of some kind - recoiling, knocked over the ground, dead, etc. If they are "combat ready" then you can't grab them (I see a lot of people in videos trying to just randomly grab enemies to chuck them off of cliffs and thinking they missed, not realizing that they first have to hit the enemy with normal attacks to get them into a recoil or something first before they can grab them).
http://www.neogaf.com/forum/showpost...&postcount=116

Zitat Zitat von Capcoms Blog
Today's dev blog comes from designer Yoshitaka Mori. Enjoy!

Throughout the fields and cities of Dragon’s Dogma, you will find all sorts of hidden items. These items, however, are not necessarily effective or of particularly great value on their own. That's where “combination” comes into play. Item combining allows you to put two items together to create new items.

Of course you could combine, for example, medicine with great healing properties with another medicine that cures status aliments, but sometimes performing these types of combinations will actually be necessary to complete certain quests.

Here is what you can create if you get good at combining!

-Find a jar of oil along the road. If you have an “empty flask” and put some of the oil in there, you can acquire a “flask of oil”. And with that, you can increase the amount of time you can use the lantern. This kind of thing will become one of the basics for your adventure.

-You can preserve items that easily rot by putting them in the “airtight flask”. If you are able to put a fish that you caught into the airtight flask while it is still fresh, you will have nothing to worry about.

-The Fighter cannot use magic abilities. However, if you can make a magic book, this will become an effective means of attack against monsters that you cannot attack with mere swords.

-I cannot go into details here, but monsters that are connected to fire drop items that allow you to create explosives.

-If you somehow end up in jail, you might be able to create a key and escape.

-I guess I'm not able to divulge too much, but please look forward to playing the game and trying this feature out. Remember, even if something looks like it is worthless at first sight, if you combine it well, it might become something useful. Don't forget to take the time to explore the game's vast world for items. You never know what you might discover!
http://www.capcom-unity.com/gregaman..._dragons_dogma