Oh thanks tardis, I saw now the bad ending too!
Really you two should make more games like this !
Greeting: Erzengel
I finally finished "Eyes Without A Face", and my first opinion didn't changed much. I already made my opinion about the graphics: they're high class and stay on the same level all through the game. As I've written your maps have a great structure. You used simple methods, didn't changed much on what the chipsets offer and placed the objects perfectly. Theodore sets seem to be a bit difficult to use for most people.
Aside from the mapping I loved these pictures that appear when you're looking at some special objects, great idea.
I also really enjoyed the acoustical appearance of the game. It was very thrilling and atmospherical chilling at the same time. I like that kind of ambient music, gives you a feeling of "trance" :)
Well, time I've played was about an hour, it is a bit shorter than I suggested, but as you said, it was done for a contest in three (!) weeks, which makes it just stunning. I believe there's a lot of great team work needed to do something balanced like this in such a short time.
The story was nicley written, I liked the dialouges and notes, but there are some dialouges that close automatically which happens a bit too fast, so I couldn't read them (For example som texts in the intro or when meeting your Uncle at the first time).
All in all I can say this game babbles at no time and with no element, it has everything it needs, thrills you from the beginning and keeps this until you've finished. The concept, the dramatic art and the scenes are all simple managed, but in an intelligent way, that really generates atmosphere. The conclusion is a little rm-horror masterpiece which drives you back to the days where horror movies were made in black and white colour. ( Especially great: the Bad-Ending :))
Greetings,
Char0n
Thanks for playing!The game was actually made in five days because we procrastinated. We ended up getting disqualified but it is all good.
--* Corti made me do it.
Homepage: http://www.bitbonton.com/
The Long Goodbye: http://thelonggoodbye.bitbonton.com/
Disqualified? No shit. oO° What happened? Such a fine piece of makergame quality... who'd be that stupid?![]()
I turned it in late. xD
--* Corti made me do it.
Homepage: http://www.bitbonton.com/
The Long Goodbye: http://thelonggoodbye.bitbonton.com/
Oh, if there is someone here who can't read English but can read French, someone translated the game into French here
--* Corti made me do it.
Homepage: http://www.bitbonton.com/
The Long Goodbye: http://thelonggoodbye.bitbonton.com/
I hope, that you don't think of me and my bad english translations. :/
I didn't say it yet, but the game is awesome.
The music is well choosen and the game has a great atmosphere, good chipsets ... I like the style, you use.
Which RPG-Maker did you use? It looks like an RPG-Maker 2000 game, but I think it's made with the RPGM-XP.
Haha , no. I don't understand the videos at all. It's made with RMVX but I based it off of RM2K/3 graphics. I am kind of doing the same thing for the next game.
--* Corti made me do it.
Homepage: http://www.bitbonton.com/
The Long Goodbye: http://thelonggoodbye.bitbonton.com/
Finished. Wow, I just say wow.
What a great game, what you made in only five days.
Well, I didn't understand all of the story, because I recorded it... :-/
But maybe I will play it a second time and then I will have more time to study the letters.
Great atmosphere... Thanks a lot to Tardis, the lighteffects are very cool and all the maps look great, especially the last map.
I said it in the video, but I want to say it again... thanks a lot for making this game! :-)
Greetings
Tasu
Thanks for playing!Yeah, the game is kind of vague. You have to read the things lying around to understand it.
--* Corti made me do it.
Homepage: http://www.bitbonton.com/
The Long Goodbye: http://thelonggoodbye.bitbonton.com/